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I never did disable the message. It's nothing to worry about if you know which mod you uninstalled. It will only appear when loading a save that had the mod, so if you load "save #10" and get the message, save as "save #11" and when you load that the message will not display.
As for the...
Nevermind, I fixed it. After really fluffing it up, (ie, spawining an attronoch would crash the game), I reinstalled, then re-examined my ini-files. The Atronoch crash was due to my "number of havok threads" variable blank, so the atronoch would need to check its spawn point (requiring the...
Upon further investigation, the issue appears to be .ini based. (I've used IniTweaker and TESConfigurator) In the event there is anyone here who understands Inispeak, I'll upload my modified .inis for perusal.
"I have also tried unistalling the mods (one at a time) to try and find the culprit." -Rakuall, first post
But skim posts sometimes too, so I guess it's okay that you missed that.
After installing some mods (could provide a full list later, but it's late now), my Khajiit characters night-eye is no longer functioning properly. It has a significant delay (10 seconds or more) between button press and activation. The Shouts are UNaffected (and bound to the same key).
None...