RiftenWanderer
New Member
Okay so I'm on my 5th playthrough trying to actually commit to being a Shout-focused character instead of just spamming Unrelenting Force once and forgetting about it. And I'm losing my mind over the cooldown timers.
Like, Unrelenting Force has like a 15 second cooldown? That's forever in a fight. By the time I can use it again the enemy is already closing distance and I'm back to swinging a sword like every other warrior. Meanwhile a mage just throws fireballs nonstop with zero penalty, and a stealth archer doesn't have to deal with cooldowns at all because they're already invisible.
I get that Shouts are supposed to be powerful and rare, but the game treats them like you're a regular person with a special ability instead of the Dragonborn. You literally have dragon blood. Why can't I use my core mechanic more than once every 15-20 seconds?
Has anyone else felt this way or am I just bad at building around Shouts? I'm trying to make it work but it feels like the game is actively discouraging me from playing the way the story says I should play.
Like, Unrelenting Force has like a 15 second cooldown? That's forever in a fight. By the time I can use it again the enemy is already closing distance and I'm back to swinging a sword like every other warrior. Meanwhile a mage just throws fireballs nonstop with zero penalty, and a stealth archer doesn't have to deal with cooldowns at all because they're already invisible.
I get that Shouts are supposed to be powerful and rare, but the game treats them like you're a regular person with a special ability instead of the Dragonborn. You literally have dragon blood. Why can't I use my core mechanic more than once every 15-20 seconds?
Has anyone else felt this way or am I just bad at building around Shouts? I'm trying to make it work but it feels like the game is actively discouraging me from playing the way the story says I should play.