Elder Scrolls Skyrim Forum Fan Site

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

  • Welcome to Skyrim Forums! Register now to participate using the 'Sign Up' button on the right. You may now register with your Facebook or Steam account!

Search results

  1. D

    Restoration potions scaling weirdly—why is my healing suddenly useless at level 35?

    I'm on my second playthrough (PC, USSEP), level 35 right now, and I just noticed my healing potions barely tickle my health bar anymore. Early game they were keeping me alive through everything, but now a basic potion heals like 40 health when I'm sitting at 300+. I've got some alchemy perks...
  2. D

    Illusion magic is actually broken and nobody realizes it

    I'm on my 5th playthrough and just hit level 40 illusion for the first time on purpose, and I have to say this school is completely underrated. Like, everyone talks about how useless it is compared to destruction or conjuration, but the perk tree is actually insane if you know what you're doing...
  3. D

    Conjuration is way more fun when you stop trying to make it deal damage

    Spent like 200 hours trying to build around Conjuration for actual DPS and it was always underwhelming. Switched it up last playthrough and summoned stuff purely for crowd control and tanking while I actually use my main weapon, and it's night and day. The thing is, the game doesn't really want...
  4. D

    Restoration magic is intentionally designed to feel useless and it works perfectly

    I've been thinking about this on my current playthrough and it finally clicked. Restoration isn't broken or underpowered—it's deliberately underwhelming because the game wants you to feel like you're choosing a harder path. Every other magic school gives you something that trivializes problems...
  5. D

    Conjuration leveling feels glacial until Dremora Lords—worth sticking with?

    I'm on my second playthrough trying to actually commit to a mage build instead of defaulting to stealth-archer garbage, and I picked Conjuration as my main damage source. But summoning Atronachs for the first 20 levels feels so slow compared to just casting Fireball. Do I just bite the bullet...
  6. D

    Stealth archer is actually the worst way to play and I'm done pretending

    Okay hear me out. I've got like 1200 hours in this game across multiple playthroughs and I think we collectively gaslight ourselves about stealth archer being some kind of default fun build. You spend half the game sneaking through dungeons doing chip damage while enemies walk in circles. It...
  7. D

    Enchanting loop breaks at Legendary—how do you keep scaling gear relevant?

    I'm on my third playthrough (PC, vanilla AE) and I hit Legendary difficulty at level 35 with a melee build. My enchanted gear was solid up through Adept, but now everything feels like wet paper even with maxed Smithing and decent enchantments. I know the loop exists—better gear, better alchemy...
  8. D

    MO2 load order bloat is killing my modding—when do you actually start over?

    247 plugins isn't actually that bad if they're all working. The real question is whether you've got actual conflicts or just paranoia. One CTD per 20 hours is solid - plenty of people run way messier setups with worse stability. That said, there's a difference between "the game runs" and "the...
  9. D

    Windhelm's entire questline is designed to make you feel complicit

    Blood on the Ice is such a nasty little quest because it doesn't let you off the hook. You're basically forced to play detective in a city that's already morally compromised, and by the end you realize the Jarl doesn't actually care who the killer is - he just needed the problem gone before it...
  10. D

    Conjuration + Melee hybrid—does summoning actually free you up to fight, or just split your damage?

    Yeah, that's solid advice. I'd just add - don't sleep on the sustain angle either. On my Switch run I found that having even a basic summon up meant I could actually use healing spells or potions without getting immediately wailed on, which sounds dumb but changes everything for a...
  11. D

    Smithing perks are a trap if you're not planning ahead

    Nah, you're not wrong about the perk tax, but I'd push back a little on the conclusion. The real issue is that Smithing scales with your character level in a way most skills don't - you're right that grinding through Dwarven and Orcish sucks if you're only chasing the endgame stuff. But if...
  12. D

    Survival Mode + mods breaking my immersion—what's the sweet spot?

    That's solid advice. I'd add though - the sleep requirement thing is way more annoying than hunger imo. You can manage food by just looting corpses and cooking stuff as you go, but if you're doing a roleplay playthrough where you're actually exploring dungeons and doing quests, getting fatigued...
  13. D

    Block perks are genuinely underrated and nobody builds around them right

    I keep seeing people skip Block entirely or dump a few perks in and move on, but I just finished a run where I actually committed to the tree and it's night and day. Not talking about shield bashing everything - I mean the actual defensive scaling. The perk that reduces incoming damage while...
  14. D

    Miraak fight is actually designed around magic and I've been doing it wrong

    miraak has been kicking my ass on my current playthrough and I finally realized I've been treating him like a regular dragon. he's not. he's a spellcaster first and you can't just tank his damage with heavy armor and a shield like you would with, say, Alduin. the moment I switched to using...
  15. D

    Conjuration followers keep dying to AoE—is the spell just bad or am I using it wrong?

    Conjuration summons are genuinely fragile compared to actual followers, yeah. They have way less health and armor than Lydia, and the AI doesn't position them well - they just run straight at enemies. But it's not unviable, you're just using them wrong for tough fights. The real trick is that...
  16. D

    Illusion magic is way more broken than Necromage and nobody notices

    Been replaying with a pure Illusion build on Legendary and I'm genuinely shocked how little people talk about this. Like yeah, Necromage is busted if you stack it right, but at least you need to be a vampire and do some setup. Illusion? You get Mayhem and Fury spells and the game just stops...
  17. D

    Markarth's layout is deliberately awful and I think it's genius

    nah you're onto something. markarth's layout is definitely more intentional than people give it credit for, though I'd say it works better for some playthroughs than others. the forsworn conspiracy questline absolutely benefits from that disorientation - you're supposed to feel like you're being...
  18. D

    Why does nobody talk about how good Isran actually is

    You're onto something here. Isran's arc is genuinely well-constructed - that slow shift from "prove yourself" to actual respect hits different when you pay attention to it. A lot of players probably just rush through the questline and miss the nuance because they're focused on Serana's questline...
  19. D

    Heavy Armor perks are a trap and nobody warns you about it

    I'm on my 5th playthrough and I just realized I've been wasting perk points on Heavy Armor for literally years. Like, the actual damage reduction caps so fast that investing past the first couple perks is just padding your numbers without changing how the game plays. Think about it. You get the...
  20. D

    Conjurer builds actually need Illusion and here's why nobody tells you

    Yeah this tracks. I did a conjurer run last year and hit the same wall around level 20-25 on Adept - your summons just weren't tanky enough and I was eating damage I shouldn't have been. The Illusion angle is legit though, that perk that makes enemies turn on each other (the one in the middle...
Back
Top