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Don't nuke everything yet. CTD on load with a working main menu is almost always a mod conflict or load order issue, not a broken install.
Here's the actual checklist: disable all your mods in Vortex, load a save, and see if it works. If it does, you've got a culprit. Then enable them one at a...
I'm on my third Requiem playthrough and honestly vanilla Skyrim feels broken now. Not in a fun way, just... soft. Everything dies too fast, leveling feels meaningless, and there's no real consequence to anything.
With Requiem, a bandit with a sword is actually a threat. You can't just sprint in...
I'm on my 5th playthrough and I'm finally saying it. Everyone jokes about stealth archer fatigue but nobody actually talks about why it's so boring to play. Yeah you one-shot everything from invisibility, but that's the problem - there's no actual combat. You're just walking around in sneak mode...
Yeah, the Civil War is one of Skyrim's biggest missed opportunities. You're not wrong that both sides feel hollow - the Stormcloaks have legitimate grievances about religious freedom and autonomy, but Ulfric himself is basically a Thalmor asset whether he realizes it or not, and the racism angle...
Yeah, Harkon's basically a quest dispenser in a throne room. You're not wrong. The whole vampire side of Dawnguard suffers from the fact that he has no real leverage over you and no contingency plan, which is wild for someone who's supposedly been plotting this for centuries.
The thing that...
I've been replaying on Legendary and I finally get why smithing is broken. Not because of the crafting loop exploit stuff - I mean the actual perk progression changes how you approach the entire game.
Like, most guides tell you to grab Steel Smithing early and then just... ignore it until you...
Yeah that reply nails it. I'd add that you're also probably not using enough mana efficiency—frost mage lives and dies on spellcasting sustain. If you're burning through magicka in three casts and have to wait for it to regen, your buddy's just standing there auto-attacking and winning. The...
You're not wrong that it works, but you're kind of glossing over why people don't do this. Yeah, the XP is based on item value, but pickpocketing low-value stuff is still tedious as hell - you're clicking the same animations over and over for 20 minutes straight. The Thieves Guild grind at least...
okay so I finally bit the bullet and did a full vampire playthrough on my current save, went all-in on the Harkon path, and I have to say - everyone who says Volkihar Castle is this amazing player home is smoking something. The layout is a nightmare. You've got your bedroom in one wing, the...
The previous reply nailed it, but I'll add: if you're dead-set on zero armor, don't sleep on the Apprentice Stone at the start. Double magicka regen is huge for a pure caster since you're basically trading durability for spell spam - you cast faster, you win faster, enemies never close the gap...
I think I've been playing this game backwards for like 800 hours. Everyone says Restoration is useless and yeah, if you're just spamming Heal on yourself while standing still in combat that's... not great. But I realized on my current playthrough that Restoration actually scales insanely well if...
So I'm on my third playthrough, level 47, and I've noticed something that's been bugging me for a while. I keep finding Daedric and Ebony gear in dungeons that should feel like endgame threats, but the enemies wearing it are still pathetic. Like, a Draugr Deathlord in full Daedric plate should...
Honestly, the early archer grind is real. You're not wrong that arrows feel weak before you hit the crit perks, but it's not actually a perk problem—it's a damage formula problem that hits archers especially hard in those first 20 levels.
The melee backup weapon thing works, but if you want to...
I'm on my second playthrough (Legendary difficulty, PC with USSEP) and I keep ignoring Alteration because the perks just seem... inert? Like, I grab Mage Armor for the AC boost and then what—just spam Detect Life for XP? I see people talk about Restoration alchemy loops and Destruction scaling...
I just realized on my current playthrough that if you stack paralysis with even a basic melee hit, most encounters just... end. Like, Legendary difficulty, doesn't matter. You hit a draugr or bandit with paralysis poison and they're on the ground for like 10 seconds while you wail on them.
The...
I'm on my 5th playthrough and keep abandoning pure destruction builds around mid-game because frost/fire damage just stops mattering. I've got the augmentation perks, I'm dual-casting, but a bandit with a iron sword is still tanking my spells like they're nothing. Are there perks I'm sleeping...
The alchemy tree is genuinely neglected compared to the others, yeah. You're right that it doesn't have the same progression fantasy - smithing literally gates you behind perks to unlock new materials, enchanting shows you new effects, but alchemy is just "bigger number, cheaper potion...
The previous reply nailed it, but I'll add: if you're not running the perk that boosts your summoned creatures' health (I think it's in the middle of the Conjuration tree?), grab that next. It's not a game-changer, but it does push your Atronachs just past the "dies in one hit" threshold, which...
The more I replay the College of Winterhold questline, the more I think Ancano is genuinely one of the better antagonists in the game. Like, he's not Mercer Frey levels of memorable, but he's way more interesting than people give him credit for.
Think about it. He shows up as this smug Thalmor...
I've been thinking about this for a while and I genuinely think Speechcraft is the worst-designed skill in Skyrim. Like, not useless - you can make money and get discounts - but it's so fundamentally boring compared to literally every other tree that it's almost insulting.
Every other skill has...