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Imperials or Stormcloaks, what one?

Ah!!!!!! damn! The contagious disease seems to have caught up to me, too! Perhaps this is Drunkenmage full intentions to drive the Stormcloak supporters to join forces with the Imperials by using a Family guy clip :D

We're all pawns on DrunkenMage's chessboard.

Not me :D He likes to pretend that I am not I am by far a lot powerful then him :D

My god! His plan... it's... working..... For... The.... For The.... For The Empi... NO I must fight it!
 
We're all pawns on DrunkenMage's chessboard.

Not me :D He likes to pretend that I am not I am by far a lot powerful then him :D

My god! His plan... it's... working..... For... The.... For The.... For The Empi... NO I must fight it!

27742582.jpg
 
But the Nords have a history of winning wars against the elves. History could very well repeat it's self. The Nords did take over Skyrim when the snow elves decided to be an ass. They could very well take over Summerset Isle.

Except that took hundreds of years and the Companions had the best armor and weapon enchantments of their time from Ahzidal. There were also many Nord Mages back then.

Just because they drove the Snow Elves underground in the Merethic-First Era, doesn't mean they'd win against the Aldmeri Dominion.
 
But the Nords have a history of winning wars against the elves. History could very well repeat it's self. The Nords did take over Skyrim when the snow elves decided to be an ass. They could very well take over Summerset Isle.

Except that took hundreds of years and the Companions had the best armor and weapon enchantments of their time from Ahzidal. There were also many Nord Mages back then.

Just because they drove the Snow Elves underground in the Merethic-First Era, doesn't mean they'd win against the Aldmeri Dominion.

You gotta start somewhere. The Companions now have something far greater than what they originally have, and that is the beast blood. The ability to transform into a werewolf. Granted Bethesda made the experience of being a werewolf to be terrible.

Werewolf-Hunt-bitefight-werewolves-9209572-750-1000.jpg


The most important and obvious effect of lycanthropy is the beast transformation itself. While in beast form, the lycanthrope has increased strength, speed, resilience, and stamina, as well as enchanted claws that can harm creatures that are immune to conventional weaponry.[1] Were-creatures are affected mentally as well, experiencing intense bloodlust and, in extreme cases, amnesia.

http://www.uesp.net/wiki/Lore:Lycanthropy#Effects

How many Thalmor does it take to take down 1 werewolf? Considering the fact that their speed and Stamina has increased, can they charge up their destruction spell in time before being torn to pieces?

Werewolves are fierce hunters too.
 
Werewolves are fierce hunters too.

There are 4 werewolves among the Companions; Vilkas, Farkas, Aela and the Dragonborn.
At the same time there are plenty more Hircine worshippers in Valenwood - at least books and letters from TESO indicate it - plus the Bosmers' ability to form the Hunt and turn into beasts which would own any werewolf pack in just a few seconds.

Nope, furball invasion of the Dominion is not an option.
 
You gotta start somewhere. The Companions now have something far greater than what they originally have, and that is the beast blood. The ability to transform into a werewolf. Granted Bethesda made the experience of being a werewolf to be terrible.

The most important and obvious effect of lycanthropy is the beast transformation itself. While in beast form, the lycanthrope has increased strength, speed, resilience, and stamina, as well as enchanted claws that can harm creatures that are immune to conventional weaponry.[1] Were-creatures are affected mentally as well, experiencing intense bloodlust and, in extreme cases, amnesia.

http://www.uesp.net/wiki/Lore:Lycanthropy#Effects

How many Thalmor does it take to take down 1 werewolf? Considering the fact that their speed and Stamina has increased, can they charge up their destruction spell in time before being torn to pieces?

Werewolves are fierce hunters too.

Interesting but...

1) The Companions are far fewer in number, only having a presence in a single mead hall.

2) There is only one Werewolf at the end of all the quests (The brothers cure themselves).

3) Werewolves are not liked in the slightest, for the Companions to ever expose their beast blood would mean death. It is why they were afraid when a Scholar came to their hall asking questions about Skyrim's werewolves.

4) The Bosmer can morph into something far more deadly.

Even with all the benefits of beast blood, if the untrained Silver Hand can hunt down werewolves and even kill Skjor and Kodlak. What do you think the highly trained Aldmeri will be able to do?
 
Werewolves are fierce hunters too.

There are 4 werewolves among the Companions; Vilkas, Farkas, Aela and the Dragonborn.
At the same time there are plenty more Hircine worshippers in Valenwood - at least books and letters from TESO indicate it - plus the Bosmers' ability to form the Hunt and turn into beasts which would own any werewolf pack in just a few seconds.

Nope, furball invasion of the Dominion is not an option.

I'm not one bit familiar with the Bosmers ability. You would have to explain to me this ability to " form the Hunt" to me. I'm clueless. How would that ability be able to own any werewolf pack?
 
You gotta start somewhere. The Companions now have something far greater than what they originally have, and that is the beast blood. The ability to transform into a werewolf. Granted Bethesda made the experience of being a werewolf to be terrible.

The most important and obvious effect of lycanthropy is the beast transformation itself. While in beast form, the lycanthrope has increased strength, speed, resilience, and stamina, as well as enchanted claws that can harm creatures that are immune to conventional weaponry.[1] Were-creatures are affected mentally as well, experiencing intense bloodlust and, in extreme cases, amnesia.

http://www.uesp.net/wiki/Lore:Lycanthropy#Effects

How many Thalmor does it take to take down 1 werewolf? Considering the fact that their speed and Stamina has increased, can they charge up their destruction spell in time before being torn to pieces?

Werewolves are fierce hunters too.

Interesting but...

1) The Companions are far fewer in number, only having a presence in a single mead hall.

2) There is only one Werewolf at the end of all the quests (The brothers cure themselves).

3) Werewolves are not liked in the slightest, for the Companions to ever expose their beast blood would mean death. It is why they were afraid when a Scholar came to their hall asking questions about Skyrim's werewolves.

4) The Bosmer can morph into something far more deadly.

Even with all the benefits of beast blood, if the untrained Silver Hand can hunt down werewolves and even kill Skjor and Kodlak. What do you think the highly trained Aldmeri will be able to do?

Werewolves are just like wolves. They can howl to invite other werewolves nearby to toggle along on the hunt, including other wolves too. I'm sure theirs more werewolves out there then what was presented to us in the game.

What is this morphing ability that the Bosmer has that is far more deadlier than a werewolf? I'm clueless.
 
I'm not one bit familiar with the Bosmers ability. You would have to explain to me this ability to " form the Hunt" to me. I'm clueless. How would that ability be able to own any werewolf pack?

They change into various creatures and become unstoppable. It is called the Wild Hunt and is used to protect Valenwood from invasions. It is a force that even the Empire won't upset, the Nords learned it the hard way when they had one of their High Kings slaughtered by this event.

You don't give reason for the Bosmer to go crazy. Trust me when I say, they're scary.
 
What is this morphing ability that the Bosmer has that is far more deadlier than a werewolf? I'm clueless.

When a Wild Hunt was caused in the First Era, there were still some of the creatures finally killed in... the Third Era. They don't stop, and never change back once turned.

"The Wild Hunt is a pack of shifting forest-demons and animal-gods, thousands strong, which sweeps through the countryside killing everything it's path." - Eric of Guis

A flood of horrific beasts, tentacled toads, insects of armor and spine, gelatinous serpents, vaporous beings with the face of gods, all poured forth from the great hollow tree, blind with fury. - Dance in Fire

The Wood Elves do not like to talk about the Hunt, and I gather they do not feel proud of this power at all-Gomini, my Bosmer companion of late, tells me that the Hunt is used for justice, but that also, "every monster in the world that has ever been comes from a previous Hunt. Those Bosmer that go Wild, they do not return." - Pocket Guide to the Empire, Aldmeri Dominion First Ed.
 
I'm not one bit familiar with the Bosmers ability. You would have to explain to me this ability to " form the Hunt" to me. I'm clueless. How would that ability be able to own any werewolf pack?

If you want a description, this is the best I've found so far in any TES book:

Scotti followed them. When they reached the solid mass of living wood with only one gaping portal, Scotti could see a dim blue light glowing within. A low sonorous moan from a hundred voices echoed within. The Bosmeri maiden he had been following held out her hand, stopping him.
"You do not understand, but no outsider, not even a friend may enter," she said. "This is a holy place."
[...]
A flash of white fire erupted from every crevice of the temple, and the moan of the Bosmeri prayer changed into something terrible and otherworldly. The climbing Cathay-Raht stopped and stared.
"Keirgo," it gasped. "The Wild Hunt."
It was as if a crack in reality had opened wide. A flood of horrific beasts, tentacled toads, insects of armor and spine, gelatinous serpents, vaporous beings with the face of gods, all poured forth from the great hollow tree, blind with fury. They tore the Khajiiti in front of the temple to pieces. All the other cats fled for the jungle, but as they did so, they began pulling on the ropes they carried. In a few seconds time, the entire village of Vindisi was boiling with the lunatic apparitions of the Wild Hunt.

This is from "A Dance in Fire", volume 4. I'm aware that it's "just fiction", but considering that this story is playing (and partly describing) other events which took place I daresay it's accurate enough. (The Cathay-Raht are a force of Khajiit which invaded Valenwood in the Five Year War during the 3rd Era.) These powers are beyond physics, and so far there's no magic that can stop them either.

Not sure whether this ability is truly connected to Y'ffre only, or ancestor spirits, or goodness knows what, but these two letters from TESO mention Hircine as well:

One Bosmer's Response to the Dominion
The formation of the Dominion can end in only one way: with Bosmer necks under High Elf boots! Those arrogant bastards will subjugate all of Tamriel if they could. I won't stand for that, and none of you should, either.
It's time the Bosmer reclaimed Valenwood. Blacksap or Camoran loyalist, Green Pact stalwart or oathless salad-eaters—it matters not. We'll simply need time, strength, and powerful magic.
Appealing to Hircine may provide us with what we need. Risky, yes, but with great risk comes greater reward. For Valenwood!
-Calahawn

What Comes Next
You won't regret your pledge to help. Together, we can reclaim Valenwood for the Bosmer!
If you're reading this, you should already have the requisite list of reagents and know what to do with them. When ready, seek a quiet corner of Grahtwood where you won't be disturbed. Perform the ritual when ready. It's simple—elegant. As Valenwood was before the Dominion polluted it.
Hircine will hear our call! The more who call out to him, the louder our voice. Together, we'll hunt—until all left in Valenwood are Bosmer.
—Calahawn
 
Werewolves are fierce hunters too.

There are 4 werewolves among the Companions; Vilkas, Farkas, Aela and the Dragonborn.
At the same time there are plenty more Hircine worshippers in Valenwood - at least books and letters from TESO indicate it - plus the Bosmers' ability to form the Hunt and turn into beasts which would own any werewolf pack in just a few seconds.

Nope, furball invasion of the Dominion is not an option.

Yes but would the Dominion let Lycanthropes fight? They're all for a "pure" blood line.
 
It all doesn't matter anyway. whatever side Beth picks the Dovahkiin to side with (if at all) is the side that will win EVERYTHING. I mean DB can pull Dragons out of the sky and make them grasp mortality. He/She can basically make them willing slaves with Bend Will. He can Slow down time itself and then freeze or burn everybody in his way. He/She can take on the aspect of a Dragon and make his Thu'um, Armor, and Power Strikes all more deadly along with summoning an ancient Dragonborn when he needs it. If he wants to increase his Thu'um further He/She CAN. By reading a Black Book or by learning from Paarthurnax. He/She can also do this by leveling up his Speechcraft(if you have SkyRE). Point being DBs basically an unstoppable force (if He/She wants to be) That not even the Dominion can Handle.
 
When a Wild Hunt was caused in the First Era, there were still some of the creatures finally killed in... the Third Era. They don't stop, and never change back once turned.

"The Wild Hunt is a pack of shifting forest-demons and animal-gods, thousands strong, which sweeps through the countryside killing everything it's path." - Eric of Guis

A flood of horrific beasts, tentacled toads, insects of armor and spine, gelatinous serpents, vaporous beings with the face of gods, all poured forth from the great hollow tree, blind with fury. - Dance in Fire

The Wood Elves do not like to talk about the Hunt, and I gather they do not feel proud of this power at all-Gomini, my Bosmer companion of late, tells me that the Hunt is used for justice, but that also, "every monster in the world that has ever been comes from a previous Hunt. Those Bosmer that go Wild, they do not return." - Pocket Guide to the Empire, Aldmeri Dominion First Ed.

Tentacled toads?? say what?!?!? Is this lore suppose to be taken seriously or is this a Bosmer's version of the lusty Argonian maid?

meh.ro10870.jpg


This is whacking material you know. Elders scrolls Hentai version.
 
Yeah, I myself stopped bothering with the lackluster civil war as it isn't even fun. Heck, you can't even loose any battles and all you do on either side is offensive, and not defensive.

Off topic, but has anyone tried the Skyrim Civil War mod?
 
Yeah, I myself stopped bothering with the lackluster civil war as it isn't even fun. Heck, you can't even loose any battles and all you do on either side is offensive, and not defensive.

Off topic, but has anyone tried the Skyrim Civil War mod?

Hell Yeah I did, and it's absolutely amazing! It brings what was supposed to be in the original Civil War and brings it back. Hell, I've been ranting about it for about a day now. Gotta try it man by far my fav mod of all time

http://www.nexusmods.com/skyrim/mods/37216/?
 
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