TamrielTactician
New Member
just finished it again on my current playthrough and man, this quest does so much with so little. you're basically just collecting books and talking to a weird dude in a museum, but the payoff is genuinely unsettling in a way most Skyrim quests aren't.
like, the whole thing is buildup. you don't even know what you're working toward until the very end, and then suddenly you're in this nightmare logic space with a Daedric prince who's obsessed with you specifically. and the reward is actually useful for certain builds instead of just being a trophy artifact you sell or stash in a chest.
also the fact that Septimus Signus is just... completely unhinged by the time you meet him? and the game doesn't really spell out that he's been going slowly insane from touching Daedric stuff. you have to kind of piece it together yourself. that's good quest design imo.
does anyone else remember being genuinely creeped out by this one, or am i just a weirdo who finds the weirder quests more memorable than the "go kill this dragon" ones
like, the whole thing is buildup. you don't even know what you're working toward until the very end, and then suddenly you're in this nightmare logic space with a Daedric prince who's obsessed with you specifically. and the reward is actually useful for certain builds instead of just being a trophy artifact you sell or stash in a chest.
also the fact that Septimus Signus is just... completely unhinged by the time you meet him? and the game doesn't really spell out that he's been going slowly insane from touching Daedric stuff. you have to kind of piece it together yourself. that's good quest design imo.
does anyone else remember being genuinely creeped out by this one, or am i just a weirdo who finds the weirder quests more memorable than the "go kill this dragon" ones