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Be a bit of all to be honest. Kill some people, help some people, laugh at people, (then shoot an arrow in there knee). It's fun to do different things.
no matter what i always end up being neutral or good. no matter how hard i try i cant stay evil. even though im the listener and in the thievs guild.i never steal anything i dont have to. or kill anyone i dont have too either. and im not a very smart assassin i always tell them who i am before they die.
Does it matter in this game? I don't see any indicative moral compass in the game. If something shows as being able to steal you don't exactly lose 1 karma. Now on the other hand if you steal or do bad IN FRONT of someone then you gain a reputation. Otherwise it's almost non-existent.
However, I do play a good character first in pretty much every game I play.
Good. Bad. I'm the guy with the........ARROW IN MAH KNEE!!!!!
Haha seriously though. I can't help but try to be good. I feel bad when i do evil stuff on video games. Even my purposefully evil characters end up doing benevolent things on accident some times.
I always have to start with a "Hero-esque" character. It's always great to have the renown, but I think it makes me feel better when I play the evil character. When I'm evil...I'm evil...not much in between. I guess I just like to play both sides of the spectrum with little in between. That's why Skyrim is so hard to be wholly good because not all things you do have a "good" or "bad" decision...just gray-area consequences. I hated it at first, but I love it now...it's very challenging!
My character is a bounty hunter type and does some mercenary work too. I've changed sides mid fight because I've been offered a better deal, but haven't actually kill any civilians so to speak. That's why as much as the Dark Brotherhood missions would suit my character's profession, he sees the Brotherhood as a bunch of deviants who kill for kicks as much as for money. My character kills for money because he's good at it sorta thing, it's just a job.
Also will steal something if he feels his pay wasn't satisfactory etc but in general trades honestly.
Other than his professional he just kind of minds his own business. Modelled the character on a cross between Mad Max, Boba Fett and Spike from Cowboy Beebop.
One good/honourable character (my Nord warrior) and a generally neutral/chaotic character (dark elf assassin).
The game should have a kind of karma system employed. The only issue I have with Skyrim is that you don't make choices during quests, you follow linear storylines. This means that negative or positive behaviour is insignificant and doesn't affect the standing of your character.
My Orc is moreless Lawful Neutral...where he can be persuaded to do good or bad but generally has a strict Morale Code of Honor that he follows.
My Assassin is Lawful Evil and kills if it serves her purpose.
My new character will be a Chaotic Neutral Mage which is generally how I play my characters. They can be good, they can be bad and I'm generally volatile and unpredictable.