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Journal of a Redguard Warrior - Cyrus

10th of Heartfire, 4E 201

I have the most incredible news! There is a group of vampire hunters here in Skyrim, looking for members! I learned of this only hours ago, and I plan to go find them soon. Finally, I will be able to avenge my brother's death. I always knew those cuts on his throat weren't made by Altmer hands. At least if those hands belonged to an Altmer, they were not mortal Altmer hands...

The day Camaron's body was returned to my family still haunts me. I remember seeing where the blade had run through his chest, and spotting those two little nicks on his neck. So precise and close together.. And his skin was unusually light that day. Even if the Thalmor killed him, which I'm not so sure of, someone or something else got to his body before we did. All this excitement and all these memories... I think I'll sleep here in the Bee and Barb until my mind is cleared. When I wake, I'll see the sellsword downstairs and maybe procure his skill.
 
This is cool, but could you make your entries a bit longer? Two paragraphs cannot satisfy me.

Sure haha. These ones are a bit short since they were just written at stops on the journey, with more than one in the same day. I'm about one in-game week ahead of the entries I've posted so far so I'll add a bit to the ones I haven't posted yet and try to add more detail to future entries. Once Cyrus starts going on more epic adventures the entries should start to get longer.
 
11th of Heartfire, 4E 201

I'm tired, sore, and as the sun rises I have a journey halfway across Skyrim ahead of me. What an interesting night it has been, and surely an interesting few days I'm sure it shall be.

So after arriving at Fort Dawnguard with Marcurio and meeting Isran, the leader, I was lucky enough to immediately recieve an assignment to travel to a crypt near the northeast of Skyrim, south of Dawnstar and Winterhold, but east of Morthal. I was a little let down by the fact that this Dimhollow Crypt is at least two days away from the Rift hold, but it was a great start. A Vigilant of Stendarr, Tolan, said he would go too, but Isran wasn't fond of that idea.

Shortly outside the fort, however, events took a nasty turn and I was forced to kill Marcurio! That poor damned fool and I came across a lodge belonging to the Black-Briar family, and when we approached, two mercenaries approached. They wore nice armor, but Marcurio's impressive spellcasting and my swordsmanship brought the mercenaries their ends. After all appeared well, I readied to leave and was horrified to see that mad sellsword hurling gouts of flame and lightning at Sentinel! I tried to tell him to stop, but he didn't listen... I even bashed him with my shield to interrupt his spells and get his attention, but I knew that any more damage to Sentinel would kill her, and that would be a thousand well-spent Septims- and a good companion- lost. So I ran my sword through him and it was over. I'm a bit shaken up by this, and I can't help but wonder if this means I should take up a little Illusion spellcasting. I know a true Redguard shouldn't trust any kind of magic that decieves or alters the mind, gods know I hate Illusionists, but that damn mage's mind seemed "altered" already... Who in their right mind would attempt to kill a horse without reason? I need to keep moving, take my mind off this ordeal and get to Dimhollow Crypt.
 
11th of Heartfire, 4E 201
I'm inching closer to Dimhollow Crypt, but I have a long way to go. This morning I've fought wolves, Frostbite spiders, and even a thief by the roadside. Through all this I now sit in the tavern in Ivarstead. It's a nice little hamlet, perched on the Great River and next to what is said to be the tallest mountain in Tamriel. I've heard of a monestary called High Hrothgar near the top, inhabited my a group of men called the Greybeards. Maybe on my way back to Fort Dawnguard I'll see what its purpose is, take in the view and such. Now it's time for me to get back on the move. No telling whether or not there is some vampire taking this stop as a chance to strike me.
 
11th of Heartfire, 4E 201
Here I sit, in the greatroom in Candlehearth Hall, a bottle of mead in hand, warming myself by the fire. Something about Windhelm draws me in, and I can safely say it isn't the outsider-hating locals. Not that everyone here walks around yelling insults at the Dark Elves and Argonians and just about anyone else who isn't a Nord like Rollf Stone-Fist. But there certainly is some prejudice here.
No, it's something about the city's grandeur, the larger-than-life quality of everything here, how everyone is fiery and true to their values, even if they are skewed and unwelcoming; how the walls are tall and imposing and almost seem to beg an assault, just to show their strength. Despite the snow and the racism, I like it here. This is my last stop for the night.
 
12th of Heartfire, 4E 201
It's just past noon and I'm at the Nightgate Inn, resting a moment. Not much to tell of today so far, other than that I encountered two Skooma dealers on the roas earlier. Bastards are worse for Skyrim than Imperials or Stormcloaks. I see a blizzard coming on, so I had better get moving before it gets worse.
 
13th of Heartfire, 4E 201
Yesterday was a little disappointing. After I arrived at Dimhollow Crypt, I went inside and found two vampires discussing how they had enjoyed killing Vigilant Tolan, and how they were thirsty for blood and petty vampire clan politics and it sickened me hearing these heartless monsters sick minds. With my bow I put a stop to their jabbering and then finished their disgusting... dog with my sword. Within a small structure was a chain to open the gate they had been guarding, and I was happy to find an Orcish sword like the one I had, but imbued with the ability to absorb the Magicka of my enemies. While I have no need for Magicka, I like the fact that it takes it away from my foes who might use it.

Further inside the ruin I fought skeletons and vampires and grotesque hounds, and things were moving along nicely until I reached a small hallway with many Dragur laying in slots in the walls. In here were two death hounds and a vampire, and their combined strength was enough to bring me to my knees. Luckily, I was able to scramble away while dazed and weak, and I rode through a snowstorm to nearby Dawnstar.
When I entered the inn I found a group of people in a panic around a Priest of Mara. They spoke of some kind of nightmare epidemic, but I was too out of sorts to pay it mind. I slid the innkeeper a purse of 300 Septims for room and care, and once he led me to my room I practically fell into bed. I'm feeling a little better today, but it'll be almost a week before I can swing my sword right again. Thoring is urging me to rest now, and I'll need it for the trip to Fort Dawnguard to see if Isran has recruited reinforcements yet.
 
20th of Heartfire, 4E 201

This morning I hired the services of a man at Dawnstar's harbor to take me to Windhelm by boat since I wasn't feeling quite right yet. I arranged to have Sentinel meet me there and climbed in the boat.

I got off at the Windhelm docks, and was saddened to see multiple Argonians working their hides off just to get by, unwelcome inside the city. It got me thinking about Ulfric, and the fact that his rule allows this sort of injustice. Maybe the Empire is what's best for Skyrim. But I won't worry about Skyrim, at least, not as a foreigner. If I ever settle down however, then I might pick a side.

I sat down in Candlehearth Hall and purchased a meal of lamb, bread, and wine, and as I ate I saw Rollf Stone-Fist going on about the "dirty gray-skins". After a while I couldn't take listening to his ridiculous claims and insults, so I told the man I wasn't fond of his attitude. He bet me 100 Septims he could knock me back to Hammerfell, and I laughed, thinking, that if only he would do me such a kindness! Jokes aside, I knew it was the only way to shut him up, so I laid punch after punch on him until he couldn't even stand. That got him to leave.
 
21st of Heartfire, 4E 201
I've just arrived in Riften and am having lunch in the Bee and Barb. It's oddly quiet, but I'll pay that no mind. In a few hours I'll be at Fort Dawnguard. I hope Isran has recruited more vampire hunters, since if not I could've just hired a sellsword and saved some time. I think I'll look into the Temple of Mara, and then I'll be on my way.
 
21st of Heartfire, 4E 201
I made it to Fort Dawnguard and was unhappy to find that there were only Isran, Agmaer, Celann, and Durak at the fort, and none of them would come with me to Dimhollow Crypt. Looks like I'll be riding back to that damn place alone. Unless perhaps, Uthgerd is interested... I guess I'll find out. For now I'll just ride to the city and spend the night in Riften.
 
22nd of Heartfire, 4E 201

Today was quite the exciting day. After I rode into Ivarstead early this afternoon, I decided to take a trip up the 7,000 Steps to see what the talk about pilgrimages to High Hrothgar is about. I tied Sentinel by the mill and began the walk.

Not too far up and my legs began to get sore, but the incredible view took my mind off that. As I strolled higher, I read the tablets placed gradually up the path. They told of the beginning of man, according to Nordic tradition. The story goes that dragons ruled man until a dragon named Paarthaunax was told by Kyne, whom I believe is an ancient Nord god, to teach men how to use "the Voice" like dragons. While it sounded quite improbable to me, it was interesting.

But before I could reach the monestary, a frost troll sprung down from a rocky outcropping. He snarled as he swung his lanky arms at me, and I parried and blocked. We fought for a few moments, until I remembered that trolls regenerate health and are only vulnerable to fire. I'm no mage, so I sprinted to the edge of the mountain, looking for a way down. Below was a small ledge, and next to that a path through a crevice. I feared the drop might kill me. But as the troll hobbled toward me and was joined in his pursuit by an ice wraith, it seemed less painful than an enraged troll and a slithering snow-serpent tearing me to bits. So I hopped down the cliff, surprised I was unhurt, and followed the road I thought led back toward Ivarstead. Instead, I discovered that in my haste to escape the troll I had come down the mountainside opposite Ivarstead. After an hour of walking I found a cave I had already marked on my map, and from there I ambled back to town to enjoy a warm dinner and a bottle of mead.
 
24th of Heartfire, 4E 201

My head is spinning, and it's from more than exhaustion or cold.

Yesterday, Uthgerd and I returned to Dimhollow Crypt to delve deeper and find what the vampires are after. While we hacked and slashed through, I assumed it would be an old manuscript or an enchanted relic or something... But it was much more.

I knew something was different when I entered the main chamber. The architecture looked different from the ancient Nordic ruins I have seen. At the center of the cavern was a circular device with five indents going out from a button in the center, a bowl on a pedestal in each indent. I pressed the button and was jolted with pain when a spike pierced my hand. This caused the troughs to emit a purple light that looked almost like flame. One of the bowls ignited with the ghostly fire, and I realized it was a puzzle. I moved each of the bowls until they lit up, then I pressed the button again.

The button rose up and exposed a stone pillar, and the floor sank into a small pit. As I examined the pillar, a stone slab fell from it and I saw what the vampires wanted. Within was a pale woman, lying as if dead. On her back was an Elder Scroll.

I spoke with her and discovered she was named Serana, and she was... A vampire. I grew slightly apprehensive, but something about her was less bloodthirsty, not so cunning. I learned that she had been sealed in this crypt before the Empire in Cyrodil ever existed! She certainly has aged well.

She asked me to escort her to her home outside Solitude, and I obliged. I hope she proves to be an asset to the Dawnguard, because if not Isran will most certainly not be pleased.

As we prepared to leave the room and exit to Skyrim, I was startled to see two of the gargoyle statues come to life. They pounced on us and tore at us with their large claws. They were powerful, but we all hit them from different angles and soon they were dead.

We moved upstairs into a room with coffins strewn about and a hallway with a metal gate at the end. I went to pull a lever to open the door and was greeted by the sound of a Dragur's grunt. I sliced through one of the undead corpses, then another, and then the last one.

Through the passage we found something akin to an arena, with steep stairs on all sides leading down to a pit of fire in the center, skirted by viewing boxes. A Dragur sitting on a throne opposite us stood up and drew his weapon. Walking skeletons stepped out from behind the stone boxes overlooking this crematory of the living. Our group charged down to attack, and something I can't explain happened.

When I approached the Dragur sitting on the throne opposite where we entered, he drew his sword and we exchanged a few blows. Then, he... Shouted at me. In a language I don't understand, he said the words "Fus Ro Dah", and I narrowly ducked out of the way, but I still felt the force these words held. Moments later, he shouted three more words, though these ones were indistinguishable, and my sword and shield flew from my grip. I scrambled off in the direction my gear had flown, leaving Uthgerd and Serana to take care of the remaining Dragur.

While searching for my sword and shield I noticed a large stone structure at the top of the stairs. It hummed with an odd energy and had a strange language inscribed on it. When I found my weapon I approached it.

What happened next was incredible.

As I walked closer, I not only saw, but felt a swirl of blue magical light encompass me. My vision began to blur, and finally, I was blind. But seconds later I saw clearly again and I felt like I knew a word of the language etched into the stone, as if speaking this word would drain the life force of my foes. But even though I knew the word, I could not speak it. I'll have to learn more about this language if I am to speak the word.

I left the crypt and found the road to Dawnstar. It was almost morning. We found a lighthouse and entered to warm up. Inside was a dead body with a journal on it. It said that some sort of creatures had been terrorizing the family that lived here, and the monsters eventually killed the poor souls. If we all weren't so exhausted I might investigate.

As we moved closer to Solitude, our trio came across a party of Thalmor with a prisoner. I spoke with the Justiciar, and he was pompous and cruel as any Thalmor I've ever spoken to. Memories of my childhood during the Great War flooded back. My brother's death. The once-good people paid off by the Aldmeri Dominion to spy or do the dirty work of higher-ups in the Thalmor.

I attacked the Justiciar with all the ferocity and anger that burned inside of me. Serana and Uthgerd started in as well, and even the prisoner helped; I admired his spirit and cracked a smile as I watched him break the neck of one of the soldiers with his bare hands. I grappled with the Justiciar, twirling him around and driving my sword down into his chest. I quickly moved to help Serana bring down the wizard, and Uthgerd and the Thalmor's former captive had already finished the remaining soldier.

I laid the bodies out in the middle of the road, making sure they were perfectly visible. I wanted to make a statement to any Thalmor who might pass by; they were next.

We continued on until we reached Dragon Bridge, where we are staying the night. Tomorrow, we leave for Solitude, and from there, we will find Serana's home.
 
25th of Heartfire, 4E 201

I awoke from a fitful sleep in the Four Shields Inn to find Serana and Uthgerd waiting by the bar for me. I apologized for keeping them waiting, although it seemed odd that only a few hours after sunrise and they were already up. It was no matter however, and we were soon on the road to Solitude.

As we walked I thought about the wall inside Dimhollow Crypt and the Nord legend written on the path up the 7,000 Steps. Could this word be a word of the Voice that the dragons used in ancient times?

While I mulled this over we reached the Solitude gates. A guard mentioned that I was just in time to say hello to Roggvir. I asked who Roggvir was, and the guard replied that he was the gate guard who let Ulfric Stormcloak escape after killing the High King.

As we proceeded through the gate, Serana said she always imagined Solitude would be like this as she looked on at it from her home. Like the guard promised, the execution was happening right as we walked in. The man's crime was stated, and then he rebutted with a speech about how Ulfric is the "true High King". People in the crowd yelled both insults and justifications for Roggvir's actions. Both were irrelevant when the headsman's axe crashed down and severed Roggvir's head. A voice shouted, "Some gate guard you were!"

As the crowd dispersed, I walked up to talk to the executioner. I had noticed he was a Redguard, and I was curious if he was from Hammerfell like me.

I learned that his name is Ahtar, and, slightly to my dismay, he is a Skyrim native. It was nice either way to speak with one of my own people, though, and in speaking with him I learned that he was offering a bounty on an escaped prisoner. I took the contract, although I probably won't take it until I have some free time.

We went around to the different shops, selling the various items we had picked up in our trek from Dimhollow Crypt to Solitude. I visited Belrand the blacksmith to sell a few of the extra weapons Uthgerd and I carried between us and to view his wares. There was no question that the man was a skilled smith, but his weapons and armor were a little ways out of my price range.

Our group then moved on to Angeline's Aromatics, as I had picked a number of herbs and alchemical ingredients along the road from Dragon Bridge. I spoke with Angeline, but she was preoccupied with her daughter's safety in the Imperial Legion. I wanted to put her at ease, so I ran up to Castle Dour to speak with Captain Aldis. At first he tried to wave me away, but I persuaded him to tell me.

When I came back to Angeline with the heartbreaking news that her daughter had been killed, she thanked me for finding out for her. She became downcast, so to try to take her mind off this tragedy I asked if she could help me make better potions. However, she said she was only an herbalist and couldn't teach me. So I made some health and stamina potions and went on my way.

About this time, we set off for Serana's home, northwest of Solitude. We ascended the mountain between her family's castle and Solitude, and near the top I found something troubling.

We had come across the Thalmor Embassy. Again those feelings that had fueled my actions a couple days ago welled up. But this time I couldn't attack. I may have had the fire to take on all the Thalmor inside, but not the strength nor the aditional manpower.

We followed the coast, fighting the occasional mudcrab and trying to stay warm through the bitter wind off the sea.As we approached the tip of Skyrim, marked by a large fort, I saw the castle in the distance. It was massive and ominous and a bit more than I expected. Serana led us to the boat her family used to go between land and the island.

As we rowed up, I saw that the castle was even larger than its silhouette suggested at the jetty. It loomed over the rocky beaches of the island and commanded the attention of anyone approaching.

Before we entered the castle, Serana thanked me for helping her return home and said she would meet me again soon, but first she wanted to go her own way. The gate guard let us in, with Uthgerd opting to wait outside.

An Altmer vampire was standing directly behind the door when we entered, and when he saw me he began to tell me I was trespassing. Serana stopped him, and he immediately went to tell the court of the castle Serana had returned. I followed her down into the main hall as she greeted her father.

His name was Harkon, and from the moment I saw him I despised him. He was overtly cruel and cared more than anything about the Elder Scroll on Serana's back. I hope she doesn't let him have it. He spoke about her "traitorous" mother and how he would love to kill her. I was tiring of hearing him talk. He asked who I was, but I wouldn't be friendly with this monster. I declined to share my name, and he moved on to my reward for freeing his daughter.

He offered me his blood, said I could be a powerful vampire and count among his family. Not if it were to save me from a lifetime spent in Oblivion. And so he banished me from the castle.

I left on the boat with Uthgerd, headed for Solitude. It was late, and we needed rest for tomorrow's journey to Fort Dawnguard. Uthgerd an I followed a path nearby the fort at the jetty up the mountain. As we walked I spotted two Sabre Cats up ahead! I tried to warn Uthgerd and move the other way, but she had that Nordic fire in her eyes and I knew we were going to have to fight the beasts. Uthgerd charged right into the midst of the cats, and took one down surprisingly quickly. I fired arrows at the other cat, only to have him pounce toward me. I slid out my blade and readied my shield for the blow a second before the cat collided with me. I bashed the huge animal's head, then followed with a series of slashes. I bashed once more, and drove my sword through the cat's neck to finish it off.

We continued walking along the road until we finally reached Solitude. Tired and hungry, we walked into the Winking Skeever, rented a room, and purchased some food. We quickly ate, then as we followed the barkeep upstairs, I heard a man named Sam ask if I wanted to compete in a drinking contest for a staff. I sleepily declined and sat down in this room. Now that I've written all this I'm going to sleep. Uthgerd and I have a long day ahead of us.
 
26th of Heartfire, 4E 201

Today Uthgerd and I are to hire a carriage to Riften from here in Solitude. I expect we'll arrive in about a day.
 
27th of Heartfire, 4E 201

These vampires are a worse problem than we thought.

When Uthgerd and I arrived at Fort Dawnguard, we approached the door like usual, but were startled to see Isran, Celann, and Durak battling three vampires! Uthgerd and I charged right in, and the fiends prove no match for us quickly. I spoke with Isran, and he was none too pleased that not only had the vampires found the fort, but I had delivered Serana with her Elder Scroll back to Castle Volkihar. He told me we would need help to fight the vampire menace, and sent me out to find two old friends of his, Gunmar and Soraine Jurard. So off we went.

I decided that first we should find Gunmar, since Isran mentioned that he had heard Gunmar was trying to find animals to tame in the wilds around Ivarstead.

So we rode down to Ivarstead, and sure enough, right outside town we found Gunmar. He was fighting a bear, and as I rode up it ran inside the cave. I took this as the time to ask Gunmar to join the Dawnguard. He said he wouldn't join... Until I mentioned the vampire threat. But he wouldn't leave the bear he had been trying to kill. So Uthgerd and I agreed to help him kill the bear.

As it happened, there were two bears inside. But they were little challenge, and soon the Dawnguard had Gunmar's support.

As we left the cave, however, I noticed something troubling while checking for Rockjoint or Bone Break Fever; I was exhibiting the symptoms of Sanguinare Vampiris. I tried to think back to the last fight I had with a vampire. Nothing. So I could've had the disease for two days now. I rushed into the inn and asked the innkeeper for a cure, but he had none. It's getting late, so I can't ride back to Riften tonight. I'll have to hope I'm not turned by tomorrow morning.
 
28th of Heartfire, 4E 201

I set out for Riften this morning with the speed of a lightning bolt. I could not afford to be turned. I rose early and was hastened because everything was red for a moment, then clear; the early stages. I had Uthgerd wait for me in Ivarstead, hopped on Sentinel, and took off down the road.

As I sped along, I worried Riften might be too far away, so then I remembered the Orcish stronghold outside Riften. That place was bound to have a wise woman who could sell me a potion. But when I arrived, the woman was hurling ice spikes at a giant. So I joined in, bashing with my shield and stabbing with my blade. Soon the wise woman came out to face down the giant, but she was thrown into the sky with a mighty swing of the giant's massive club. I never saw her come down.

I rode on until I finally came to Riften. I hurried through the gates, down the steps to the lower walkway, and finally along the canal to the alchemist's shop. Luckily, he did have a cure disease potion, and I thanked him heartily for it.

When I returned to Ivarstead and got back together with Uthgerd, I was puzzled to find that I was wanted by the town guards. I certainly didn't remember committing any crime, but my bounty was only 40 gold, so I opted to just pay the fine. When I was released in Riften I understood that Sentinel was being taken care of back in Ivarstead and I didn't need to worry about her. This was good, since Uthgerd and I needed to take a carriage to the Reach and Riften was right at hand. Right now we're just setting out from Riften Stables.
 
29th of Heartfire, 4E 201

When I arrived at Markarth, I didn't realize it would be so... big. It looked like one of the big Dwemer ruins back in Hammerfell. I remember when my father took me to Stros M'Kai for the first time, and I saw the Dwarven ruin... I was in awe. I almost felt the same way now.

I rode upriver through the slight drizzle until I saw a woman standing by a pillar of some sort, one of Dwemer construction. I approached and saw a woman in leather armor standing by, and I correctly assumed she was Soraine Jurard. I told her Isran needed her help, and she was initially reluctant to join, saying she and Isran had a falling out a while back. I told her it was about the vampires, and she said she had predicted three scenarios in which the vampires would pose a threat to Skyrim. When she heard they had an Elder Scroll, she didn't have such an educated response. She said that she couldn't have her research on the Dwemer end in futility, so she said if I could bring her at least one Dwemer Gyro, she would come to Fort Dawnguard. She said she had lost a pouch of the mechanisms nearby, so I began scouring the river banks. After a few moments I came upon the satchel and brought the Gyros to her. She said now she would head to the fort immediately.

As I rode back toward Markarth and the aurora began to glimmer in the sky, I was greeted with a frightening sight: on the road ahead of me was a ghostly horse, its apparition of a rider curiously absent of a head! Half of my instincts told me to leave him alone; the other half said to follow. I chose to follow him.

It was a useless venture, since he seemed only to want to ride in circles leading nowhere. I left him in peace and headed on toward Markarth. As I walked up to the gate, I was approached by a guard. He told me I owed a bounty for some crime I don't remember committing, but it was small and he was easily persuaded to let me go.

When I walked into the city I saw that even at this late hour there was activity in the market stalls. I heard a dagger being drawn, and turned to see a man about to drive his blade through a woman's back! I sprung into action, disrupting his attack with my shield and driving my sword into his stomach.

The woman whose life I had saved thanked me and gifted me with a particularly pricey necklace. I mentioned I had heard the man yelling about the Forsworn, and she said she knew they were a group of mad wilderness-dwellers. As I tucked away the jewelry, I turned to find a man standing next to me, holding a note. He said I had dropped it, but I couldn't recall even carrying a note. I took it, unsure what this was all about. A guard announced there were no Forsworn in the city. The whole ordeal left me feeling uneasy.

So now I sit in my room in the Silver-Blood Inn, mulling the situation over. I read the note the man gave me, and it instructed me to meet him at the Shrine of Talos. Whether I'll show or not, I'm unsure.
 
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