DragonbornVet
New Member
I just realized on my current playthrough that once you get Necromage, literally every other damage scaling perk becomes redundant. Like, the perk that boosts your damage against undead is fine on its own, but stack it with Vampire Lord and suddenly you're hitting for triple damage against half the endgame roster. I'm playing on Legendary and I'm still one-shotting Draugr Deathlords.
The weird part is I don't think this was intentional design. The perk is supposed to be a roleplay tax for becoming a vampire, but instead it's just... the best perk in the game? You don't even need to build around it. Slap it on any damage build and watch everything die faster.
Has anyone else just abandoned it on recent playthroughs because it feels cheap, or is that just me being a snob about it?
The weird part is I don't think this was intentional design. The perk is supposed to be a roleplay tax for becoming a vampire, but instead it's just... the best perk in the game? You don't even need to build around it. Slap it on any damage build and watch everything die faster.
Has anyone else just abandoned it on recent playthroughs because it feels cheap, or is that just me being a snob about it?