ScrollsOfTamriel
New Member
I've been replaying Oblivion after spending like five years in Skyrim and I'm noticing something weird about the combat that I never appreciated before. In Skyrim you kind of just... click and the game does the heavy lifting for you. But in Oblivion, if you're not timing your swings and actually managing stamina / fatigue, you get absolutely destroyed even by bandits.
It's clunky as hell, yeah, but there's this rhythm to it that makes you feel like you're actually dueling someone instead of just mashing buttons until the health bar empties. My sword arm actually has to be in the right position. I can't just spam power attacks. The game actually punishes button mashing in a way that Skyrim kind of... doesn't.
I think that's why people say Oblivion combat feels worse - because it IS worse if you're expecting Skyrim's action-game feel. But if you lean into it, it's almost tactical? Like you're actually thinking about positioning and timing instead of just relying on perks and gear to carry you.
Am I the only one who prefers this once you get used to it, or is this a known thing that people just don't talk about because Skyrim's combat is more immediately satisfying.
It's clunky as hell, yeah, but there's this rhythm to it that makes you feel like you're actually dueling someone instead of just mashing buttons until the health bar empties. My sword arm actually has to be in the right position. I can't just spam power attacks. The game actually punishes button mashing in a way that Skyrim kind of... doesn't.
I think that's why people say Oblivion combat feels worse - because it IS worse if you're expecting Skyrim's action-game feel. But if you lean into it, it's almost tactical? Like you're actually thinking about positioning and timing instead of just relying on perks and gear to carry you.
Am I the only one who prefers this once you get used to it, or is this a known thing that people just don't talk about because Skyrim's combat is more immediately satisfying.