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Pickpocketing the Skeleton Key is the most broken early-game exploit and nobody mentions it

DragonbornVet

New Member
I'm on my 4th playthrough and just realized you can pickpocket literally anything once you have the Skeleton Key from the Thieves Guild. Like, I'm not even talking about the obvious stuff - I mean you can walk into Dragonsreach and lift the Jarl's entire inventory piece by piece without triggering combat. The perk that boosts your pickpocket success rate on equipped items makes this absurd.

The real kicker is that if you rush the Thieves Guild questline (which takes like an hour if you know what you're doing), you can have access to every single item in the game before you hit level 15. I've been funding my entire playthrough by pickpocketing gems and potions off merchants, then selling them back to the same merchant. The game doesn't care.

I know the Skeleton Key is technically a reward for finishing the questline, but the fact that pickpocketing perks make it so broken that you can trivialize the entire economy by mid-game is kind of hilarious. Way more effective than the alchemy loop if you're willing to spend 30 seconds per NPC.

Has anyone else abused this or is it just me? I feel like this deserves way more attention than it gets. The pickpocketing tree is genuinely overpowered and everyone sleeps on it because they're too busy talking about restoration loops.
 
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