WhiterunModder
New Member
I've been running Requiem for like three playthroughs and I always just... didn't get why people said it fixes Skyrim's economy. I'd loot a bandit camp and still have 15k gold by level 20 and thought "okay this is the same problem."
Then I realized I was selling literally everything to merchants instead of actually using gear. Once you stop treating every iron dagger like vendor trash and actually wear what you find, suddenly you're broke. You need that iron armor because your smithing isn't high enough yet. You can't just buy better stuff. The gold you have actually matters because you can't just dump 50 items on a fence and walk out rich.
It's such a small shift in how you play but it completely reframes what "economy" means in an RPG. It's not about making gold harder to find. It's about making you actually care about the gear you pick up instead of autopiloting through loot and selling.
Anyway if you've bounced off Requiem before because you thought it was just "everything costs more," maybe give it another shot with the mindset that you're supposed to wear what you loot, not just hoard it.
Then I realized I was selling literally everything to merchants instead of actually using gear. Once you stop treating every iron dagger like vendor trash and actually wear what you find, suddenly you're broke. You need that iron armor because your smithing isn't high enough yet. You can't just buy better stuff. The gold you have actually matters because you can't just dump 50 items on a fence and walk out rich.
It's such a small shift in how you play but it completely reframes what "economy" means in an RPG. It's not about making gold harder to find. It's about making you actually care about the gear you pick up instead of autopiloting through loot and selling.
Anyway if you've bounced off Requiem before because you thought it was just "everything costs more," maybe give it another shot with the mindset that you're supposed to wear what you loot, not just hoard it.