DragonbornVet
New Member
Everybody talks about how broken conjuration is or how illusion does secret damage, but nobody mentions that restoration is legitimately the most restrictive school in the entire game. You get like four useful spells and two of them are heals that scale off nothing.
I just tried a pure restoration build on my current playthrough and it's genuinely painful. Close Wounds and Heal Other scale off Restoration skill, sure, but your damage output is zero. You're basically a support character in a single-player game where there's no real support role. Even if you stack Restoration perks, you're still just standing there healing yourself while your follower does the actual work.
The restoration perks are weird too. Most of them are just "heal more" or "heal faster" which doesn't solve the fundamental problem that healing doesn't win fights. Undead are immune to it. Dragons don't care. You end up needing to respec into literally anything else halfway through.
And before someone brings up the alchemy loop - yeah, I know you can make restoration potions that break the game. But that's not really playing a restoration mage, that's just exploiting crafting. I'm talking about actually using the spellcasting school as intended.
Has anyone actually made a restoration-focused character work without either going full pacifist or just using it as a utility tool for a different build?
I just tried a pure restoration build on my current playthrough and it's genuinely painful. Close Wounds and Heal Other scale off Restoration skill, sure, but your damage output is zero. You're basically a support character in a single-player game where there's no real support role. Even if you stack Restoration perks, you're still just standing there healing yourself while your follower does the actual work.
The restoration perks are weird too. Most of them are just "heal more" or "heal faster" which doesn't solve the fundamental problem that healing doesn't win fights. Undead are immune to it. Dragons don't care. You end up needing to respec into literally anything else halfway through.
And before someone brings up the alchemy loop - yeah, I know you can make restoration potions that break the game. But that's not really playing a restoration mage, that's just exploiting crafting. I'm talking about actually using the spellcasting school as intended.
Has anyone actually made a restoration-focused character work without either going full pacifist or just using it as a utility tool for a different build?