DragonbornVet
New Member
I'm running a Restoration / Light Armor cleric build on my second playthrough (level 43, Adept difficulty) and healing spells are starting to feel useless. Cast Heal and it barely tops me off, even with the Restoration perks that boost magnitude. Meanwhile, enemies hit harder every level and my armor isn't keeping pace.
Is this a known scaling problem with the school, or am I just stretched too thin between healing and defense? Thinking about dumping Restoration entirely and going pure Alteration / Conjuration instead, but I'd rather not abandon the whole concept if there's a way to make it work. Anyone else hit this wall, or did I just build it wrong from the start?
Is this a known scaling problem with the school, or am I just stretched too thin between healing and defense? Thinking about dumping Restoration entirely and going pure Alteration / Conjuration instead, but I'd rather not abandon the whole concept if there's a way to make it work. Anyone else hit this wall, or did I just build it wrong from the start?