-LoneShadow_68, yea whatever feels right is exactly what I should do, honestly I do not want to become OP, I like to stay balanced because being OP takes the fun out of the game. Its fun at first, but then it gets old. Oh look its a giant, lets 2 shot him, or oh thats a dragon, lets see how fast we can kill him today. Cast a Thunderbolt around 3-4 times and hes gone. I like to feel balanced, while still being able to kill, but always have the possibility of death. I even got my LVL 81 Duel-Wielder to be balanced, although the worst thing I put on him was Necromage, because it messed up his weapon speeds, sometimes it will go slow and sometimes it will go fast, but I still can get killed by Legendary Dragons and some Forsworn. Even the Markarth Stormcloak guards can kill me if they gang up on me. After Avoid Death takes place and restores all my health and im on Adept difficulty, and I have around 350 armor rating, sometimes around 240 depends on if I wear a circlet. I like the possibility of death, it makes things funner, knowing that you can actually die instead of getting hit 10 times and not losing hardly any health and then 3 shot your opponent.
To be honest, werewolf feels more right on my mage, because actually it gives the possibility of the mage going close-quarters himself, especially if he has no other options. (backed in a corner or no magicka, fighting opponents with serious magic resistance, trying to take on HIGH LVL opponents at a lower level.etc) Sure the minions can do the work with conjuration, and I plan to spec in conjuration, but adding Werewolf would allow a extra playstyle and its something new. Vampire Lord gives the same in ways, being a OP spellcaster and can go with moderate damage melee, but I just dont want the weaknesses or the OP Necromage perk.
Also, Werewolf never felt quite right on my Duel-Wielder, you know he already goes close-range and kills fast, and basically does whatever the werewolf can, besides summon allies, feeding.etc
Werewolf on a warrior character, I know thats how its supposed to be, but it seems pointless, get out of a duel-wielder to go to a duel-clawing oversized wolf. May work for some, but doesnt work for me. Spellcaster with Vampire Lord definitely FITS, but jump right out of a magical character into another magical character doesnt feel right for me. Although it powers up the mage greatly, it may not feel right. I like possibility and the freedom of choice, never know when you get backed up somewhere and need a way to counter, but your magicka is low and unrelenting force is recharging. Werewolf can save you, if you can transform before you die.
But you are right, whatever feels right. I guess werewolf would feel perfect for my mage, and it also allows me a new playstyle, and its truly a new experience now that Dawnguard adds a werewolf perk tree. Thanks for the reply, sorry for the lengthy reply, when it comes to Skyrim, I can type story books
