EbonyWarrior
New Member
I've been replaying this and I keep hitting the same wall. The Civil War takes forever to finish - you're running back and forth between holds doing the same battle quest over and over, watching the same siege play out in slightly different locations. But then you actually reach the end and it's like... that's it? No real political fallout, the winning side barely changes anything, and half the NPCs you fought alongside don't even acknowledge you beat them.
Compare that to the House politics in Morrowind where joining House Hlaalu or House Telvanni actually meant something. Your choices rippled through the whole questline. In Skyrim you pick Stormcloak or Legion and then you just do radiant battles until a quest marker tells you it's over.
I think the problem is they stretched the middle part way too thin - all those filler battles - but then rushed the ending. Should've been way shorter with actual consequences, or actually long with real political intrigue. Right now it's just... padding that pretends to be a questline.
Compare that to the House politics in Morrowind where joining House Hlaalu or House Telvanni actually meant something. Your choices rippled through the whole questline. In Skyrim you pick Stormcloak or Legion and then you just do radiant battles until a quest marker tells you it's over.
I think the problem is they stretched the middle part way too thin - all those filler battles - but then rushed the ending. Should've been way shorter with actual consequences, or actually long with real political intrigue. Right now it's just... padding that pretends to be a questline.