EbonyWarrior
New Member
I just finished the DLC again and something hit me that's been bugging me since my first playthrough back in like 2012 or whenever. Miraak isn't actually trying to stop you or prove he's the better Dragonborn. He's literally just trying to escape Apocrypha and go back to Tamriel. That's it. That's his whole plan. And the game never really... does anything with that?
Like, think about it. He's been trapped in a nightmare dimension for literal centuries. He's been Hermaeus Mora's thrall the entire time, forced to transcribe Black Books and go slowly insane. And then suddenly there's another Dragonborn showing up, which means there's an actual way out. So he tries to use you to break free. That's not a villain arc, that's desperation. That's a guy who's been through something unimaginable trying to survive.
But the questline just treats it like "evil wizard wants power" and never lets Miraak actually articulate why he's doing this. You never get to sit down with him and hear what Apocrypha did to him over the centuries. You never get to choose whether you think he deserves to escape or if Mora's punishment is just. It's just boss fight -> cutscene -> Mora kills him anyway.
Morrowind's House questlines did this so much better. You'd actually have to grapple with the morality of what you were doing instead of just being told "this guy is bad, defeat him." Skyrim's usually good about this stuff too, but the Dragonborn DLC just speedruns past the interesting part.
Like, think about it. He's been trapped in a nightmare dimension for literal centuries. He's been Hermaeus Mora's thrall the entire time, forced to transcribe Black Books and go slowly insane. And then suddenly there's another Dragonborn showing up, which means there's an actual way out. So he tries to use you to break free. That's not a villain arc, that's desperation. That's a guy who's been through something unimaginable trying to survive.
But the questline just treats it like "evil wizard wants power" and never lets Miraak actually articulate why he's doing this. You never get to sit down with him and hear what Apocrypha did to him over the centuries. You never get to choose whether you think he deserves to escape or if Mora's punishment is just. It's just boss fight -> cutscene -> Mora kills him anyway.
Morrowind's House questlines did this so much better. You'd actually have to grapple with the morality of what you were doing instead of just being told "this guy is bad, defeat him." Skyrim's usually good about this stuff too, but the Dragonborn DLC just speedruns past the interesting part.