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What are we hoping for in the first DLC

Reading some of the posts here ya there are great ideas that would definitly work.

Regarding sea monsters ya 1 or 2 at the max adding anything more than that just feels like ur building up the game for the death of the Dragonborn.(Honestly though i hope they dont add any).Boss Fights in the sea with diffent types of fish/mammals thats fine.

Smarten the dragons up to where there choosing randomly selected stratagies based on your perk choices/there own/other factors.then i would be completley happy with just dragons for epic fights.Just so it makes dragons harder to predict/counter/fight and wont be such of a boring epic encounter.

Forswarn faction and thalmor faction ideas sound like they would be alot of fun to play through.

Add more mobs to the seas just adding slaughterfish seems like they put almost no effort into that part of the game.( Killer wales in colder areas,Sharks in warmer areas and the shark species that makes it home in colder areas ( Not sure what that species of shark is called ).Other species of fish/mammals that relate to the weather/climate of skyrim.

I retract my wanting quests relating to when/how the dewmer disapeared.Instead just add a few lore books.(unless there are already some that i havent found yet)

Personality with npcs idea Pure Geniuses hopefully they do add this one.You can only hear,Do you have a disease,you look pale so many times before you go completly insane.

Get the level scaling correct. Master difficulty should Not be easyer than Adept or normal Difficulty or any lower difficulty for that matter.

Then there are the obvious ones i want in from my first post

Everything expt Dewmer one.
 
It would be great to see something like the shivering isles involving the extinction of the dwemer.

Why can't I use a weapon underwater? Even a dagger, scuba divers can use them. Change that, and have some underwater quests and dungeons, along with more underwater enemies.
 
How about the option to grab a dragon soul in a soul gem? Once you unlock all the Shouts, they just start piling up with no way to use them. Even better would be to allow me to send already harvested dragon souls into a soul gem, the same way I can use them to unlock a Shout.

Why can't I use a weapon underwater? Even a dagger, scuba divers can use them. Change that, and have some underwater quests and dungeons, along with more underwater enemies.
Agreed. It wasn't super-realistic, but I could use a weapon underwater in Oblivion. Now I have to haul ass to the shore and hope the little buggers come out after me.
 
How about the option to grab a dragon soul in a soul gem? Once you unlock all the Shouts, they just start piling up with no way to use them. Even better would be to allow me to send already harvested dragon souls into a soul gem, the same way I can use them to unlock a Shout.

There's a PC mod that lets you spend dragon souls on perks, and I'd rather see that. A dragon soul would be way too valuable to just use like any other soul, IMO.
 
I just want some DLC soon, I"m not going to get hopes up for specifics, but I'd really like some more game to play
 
There's a PC mod that lets you spend dragon souls on perks, and I'd rather see that. A dragon soul would be way too valuable to just use like any other soul, IMO.
Maybe if they were hard to come by but I've got 20 or so collecting dust and no shortage of dragons in the near future. Daedra hearts are harder to get. :rolleyes:

I hope the console users get a piece of all this mod action. I'm envious of the PC users but I still can't justify spending any more money on this until some major work is done squashing bugs.
 
Unique crafting recipes, that are not easy to find.

Would like to see fist weapons. Maybe convert dragon claws to fist weapons with crafting.

More hotkeys for potions and spells.
 
They Should fix Major Bugs, after they Bethesda should start working on DLC.
First of all Expand the area, Black Marsh or Elsweyr would be great.
Then Continuation for each questline, such as !!!spoilers!!! managing to to maintain order of the College of Winterhold after becoming Arch-mage, and then you start learning students magic and help the reputation of the College, and doing the rest of the Stormclocks/Imperial questline, such as the moot deciding the High King, and Fighting The Thalmor as the Stormclocks, and helping the Thalmor stop every Talos worshiper, and ending the Stormclocks, and of course Moot making a high king.
New Beasts would be great, and i really want to go back to Oblivion, and kill a few Dremora and Deadra. Also continuing the Companions questline, such as curing Lacronothpy from the other Companion harbingers and fighting against Hircine.
But Sovngrade as a replacement of Oblivion would be great, a new land to discover and chatting with Jurgen Windcaller, ability to go back to Sovngarde will be great, i know there is a mod for that, and i am already using it, quests from some guys from Sovngarde would be great, such as completing an unfinished job for them.
Finally more shouts and more missions suitable for high level players
 
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