Sparkz
Mysterious Creature
Reading some of the posts here ya there are great ideas that would definitly work.
Regarding sea monsters ya 1 or 2 at the max adding anything more than that just feels like ur building up the game for the death of the Dragonborn.(Honestly though i hope they dont add any).Boss Fights in the sea with diffent types of fish/mammals thats fine.
Smarten the dragons up to where there choosing randomly selected stratagies based on your perk choices/there own/other factors.then i would be completley happy with just dragons for epic fights.Just so it makes dragons harder to predict/counter/fight and wont be such of a boring epic encounter.
Forswarn faction and thalmor faction ideas sound like they would be alot of fun to play through.
Add more mobs to the seas just adding slaughterfish seems like they put almost no effort into that part of the game.( Killer wales in colder areas,Sharks in warmer areas and the shark species that makes it home in colder areas ( Not sure what that species of shark is called ).Other species of fish/mammals that relate to the weather/climate of skyrim.
I retract my wanting quests relating to when/how the dewmer disapeared.Instead just add a few lore books.(unless there are already some that i havent found yet)
Personality with npcs idea Pure Geniuses hopefully they do add this one.You can only hear,Do you have a disease,you look pale so many times before you go completly insane.
Get the level scaling correct. Master difficulty should Not be easyer than Adept or normal Difficulty or any lower difficulty for that matter.
Then there are the obvious ones i want in from my first post
Everything expt Dewmer one.
Regarding sea monsters ya 1 or 2 at the max adding anything more than that just feels like ur building up the game for the death of the Dragonborn.(Honestly though i hope they dont add any).Boss Fights in the sea with diffent types of fish/mammals thats fine.
Smarten the dragons up to where there choosing randomly selected stratagies based on your perk choices/there own/other factors.then i would be completley happy with just dragons for epic fights.Just so it makes dragons harder to predict/counter/fight and wont be such of a boring epic encounter.
Forswarn faction and thalmor faction ideas sound like they would be alot of fun to play through.
Add more mobs to the seas just adding slaughterfish seems like they put almost no effort into that part of the game.( Killer wales in colder areas,Sharks in warmer areas and the shark species that makes it home in colder areas ( Not sure what that species of shark is called ).Other species of fish/mammals that relate to the weather/climate of skyrim.
I retract my wanting quests relating to when/how the dewmer disapeared.Instead just add a few lore books.(unless there are already some that i havent found yet)
Personality with npcs idea Pure Geniuses hopefully they do add this one.You can only hear,Do you have a disease,you look pale so many times before you go completly insane.
Get the level scaling correct. Master difficulty should Not be easyer than Adept or normal Difficulty or any lower difficulty for that matter.
Then there are the obvious ones i want in from my first post
Everything expt Dewmer one.