BardCollegeQuill
New Member
So I've been wrestling with this for a while. Most fan fiction I read treats money like it doesn't exist, or the character suddenly has 50k gold and never thinks about it again. But in Skyrim, especially early game, coin matters. Your character needs to eat. Needs a room at an inn. Can't just sleep in the woods forever without consequences.
But how do you write that without turning your OC into a shopkeeper or making every scene about haggling prices? I want my character to be genuinely motivated by survival - not greed, just... survival - but I don't want it to feel like I'm writing a spreadsheet.
Like, does your character steal because they're a thief, or because they need to eat and stealing is faster than honest work? Does that distinction even matter in the narrative? I feel like it could add real tension to early scenes but I'm not sure how to balance it without the money stuff becoming the whole story.
Anyone else write characters where poverty is actually a pressure point instead of just background flavor?
But how do you write that without turning your OC into a shopkeeper or making every scene about haggling prices? I want my character to be genuinely motivated by survival - not greed, just... survival - but I don't want it to feel like I'm writing a spreadsheet.
Like, does your character steal because they're a thief, or because they need to eat and stealing is faster than honest work? Does that distinction even matter in the narrative? I feel like it could add real tension to early scenes but I'm not sure how to balance it without the money stuff becoming the whole story.
Anyone else write characters where poverty is actually a pressure point instead of just background flavor?