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A plea on behalf of console players of Skyrim

PC or Console? Who cares. I have Skyrim for both. I guess I'm lucky. Skyrim (even with bugs) is more than enjoyable on the console. PC simply allows mods to improve upon the base game and give it an extended life once you tire of vanilla play.

It is far better to play Skyrim on whatever system you can than to not play it at all. I don't pity either PC or Console Skyrim players. I pity people who don't play games. They are the ones truly missing out on epic fun. They are the ones to be mocked, pointed, and laughed at!



* To be slightly more on topic, one can hope that the next gen console systems allow for games to be modded as well. At least to some degree. *
 
Agreed, both are great, both suck, all depends on your needs. The only thing I have seen on here that I disagree with is the issue with it being hard to move all the great mods into the standard code and it would take forever. Puleeeze. The code is already writtten by the modder. All that would be needed is to review said code to confirm that there are no bugs that could f*up anything else and then to find the best place to drop it into the standard code.
 
While Bethesda could implement almost any mod through a patch like it did with the kill cams for archery and spells (originally a mod created by one of the members of the development team) the problem with what you're proposing is that not all players will want the same mods and if it's implemented as a patch they generally wont have the option to not have it implemented in their game. Part of the benefit of mods is that they're purely optional. Patched content is generally not optional. You can choose not to download a patch to your game, but given that they usually include fixes for bugs and glitches that's not practical for most players.

I see your point about mods being optional, is there no way to implement installation options on the console so players could choose the content from some sort of list or is that not possible or way too complicated?
 
i play on 360. i have the pc version but don't have a pc that can run it. i don't mind not having mods in my game. the only thing i REALLY wish console (note 'console') users had access to is CONSOLE commands. if we had that i'd be happy as a clam. would make role playing sooo much easier if i could set skills were i want, access the test room (or whatever it's called) and get myself outfits that you can't find in game. for example, i've ALWAYS wanted to play a psijic monk, but without the robes it wouldn't work. it would also let me change my appearance if i get a change of heart, and so on.

i understand that 'console command' has no relation to gaming consoles, btw =P
 
I guess one question that hasn't been answered is "Who owns the mod?" Is it Bethesda? Or the creator of the mod? If they did an exact port of the mod into the 360/PS3, you would think the modder would have some right to royalties of some kind since Microsoft/Sony would require a payment by the end-user.

Dagmar was dead-on also, if mods turned into DLC or freebie updates, us console users don't presently have the option to not implement it fully. It's either all of the download or none of it.

I've had Skyrim for the 360 since Xmas, and have been so close to buying it for the PC every time Steam has it discounted, but I have yet to jump in. My PCs aren't ideal for gaming since they weren't purchased with gaming in mind. I don't have any problem with the 360 version, I'm happy with it, MORE than recouped my $65 investment and will be happy to DL Dawnguard on day one of availability.

The one thing I don't like about the PC version, honestly, are the console commands. There are so many threads on this forum in which players complain about a broken quest (that's not really broken, they just haven't worked it out completely) and they go into the console and further mess up their game. Then they try to fix that and mess it up even more. While yes, it can be handy for those users with patience and restraint, it's more often than not abused as a lazy-man's way of getting things done.

I have a 360. I play vanilla Skyrim. I'm satisfied.
 
I guess one question that hasn't been answered is "Who owns the mod?" Is it Bethesda? Or the creator of the mod? If they did an exact port of the mod into the 360/PS3, you would think the modder would have some right to royalties of some kind since Microsoft/Sony would require a payment by the end-user.

Right, and mods probably exist in that legal gray area just for that reason. As long as they're free downloads produced at the creator's expense, legal issues can largely be ignored - you still have to buy Skyrim, and that's how Bethesda's money is being made.

The way I would do it, if I were a dictator with the power to change copyright/fair-use law at whim, would be to have the end-user cost be distributed something like, Bethesda and the mod creator split whatever the share of the revenue that would go to Bethesda for Bethesda-produced DLC would be (if that made sense). But again, I'm not a dictator (at least, I wasn't last I checked) and have zero control over copyright law.

And that still doesn't deal with the technical "unable to pick and choose" problem.
 
I guess one question that hasn't been answered is "Who owns the mod?" Is it Bethesda? Or the creator of the mod?
In all likelihood Bethesda probably ultimately owns the IP rights to all mods because they are derivative of the original work and the Skyrim EULA probably has a clause tucked away inside it that covers mods. Mods made with the Creation Kit are indisputably Bethesda's because it's in the EULA for the Creation Kit.
 
In all likelihood Bethesda probably ultimately owns the IP rights to all mods because they are derivative of the original work and the Skyrim EULA probably has a clause tucked away inside it that covers mods. Mods made with the Creation Kit are indisputably Bethesda's because it's in the EULA for the Creation Kit.

Makes sense, thanks D.
 
I don't know much about system requirements or processing power, but wouldn't the consoles be over-taxed by many of the mods? Especially ones that enhance visual quality or physics?
 
Not a great way to pick up girls. :coffee:

Imagine pretty much covered it, but yeah. I'd be excited to see someone playing Skyrim in Starbucks. But then, I'm the kind of girl who wants Gamestop gift cards instead of clothing store gift cards when it comes to birthdays and holidays. :P I fill my closets with games, not shoes!
 
But then, I'm the kind of girl who wants Gamestop gift cards instead of clothing store gift cards when it comes to birthdays and holidays. :p I fill my closets with games, not shoes!

Yes! For my birthday last year, I asked my boyfriend to get me Skyrim. Then I heard his best friend talking about the diamond necklace he bought his wife for Christmas. And I thought, "I'm so glad I'm getting Skyrim instead of some useless jewelry."
 
Yes! For my birthday last year, I asked my boyfriend to get me Skyrim. Then I heard his best friend talking about the diamond necklace he bought his wife for Christmas. And I thought, "I'm so glad I'm getting Skyrim instead of some useless jewelry."

I loathe jewelry. There's just nothing about it that interests me. Now vidya games, that's a different story. Anything to do with electronics I love, gaming is at the forefront of that.
 
Not to mention, Skyrim costs less than a diamond necklace.

Hell yeah! Games are diamond necklaces for me. :P After I said I was interested in Skyrim, my boyfriend surprised me with the collector's edition on a whim. I appreciate some jewelry, but I appreciate games infinitely more. THAT's how we roll. :D
 
Oh ho? I laugh at console users who will have to go through an extra month of bug-testing. ;)
i own the console and this is so true.

In the console, why not Bethesda add an update that adds a mod marketplace at the main menu. The creators of the mods will have to add them. This will free up Bethesda's work effort and add mods to the console. There could be a search engine too. You could also go in game (the journal/pause menu) and turn them on and off and/or delete them.
 
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