ScrollsOfTamriel
New Member
I keep seeing people compare these two weapons on a pure damage spreadsheet, but I think we're missing something. Both are technically Daedric artifacts - well, Auriel's Bow is Aedric, which is the whole point - and they represent completely different philosophical sides of the conflict.
Auriel's Bow is supposed to be this ancient Aldmeris weapon, right? The thing that literally blotted out the sun. Using it as a Dawnguard feels thematically perfect because you're literally wielding the tool of the old gods against vampires who worship Molag Bal. There's weight to that. But if you're playing a character who's actually conflicted about the war, or who sides with Harkon, it feels wrong in a way that's hard to articulate.
Bloodskal Blade though - that's a Daedric weapon from a dead civilization. It's morally neutral in a way that makes it way better for a vampire character, imo. You're not swinging around an Aedric artifact that's supposed to counter your entire existence. You're just using a really good sword.
I'm not even arguing one is mechanically better. I'm saying the roleplay implications of which weapon you pick kind of matter more than people think, especially on a second or third playthrough when you actually care about that stuff.
Auriel's Bow is supposed to be this ancient Aldmeris weapon, right? The thing that literally blotted out the sun. Using it as a Dawnguard feels thematically perfect because you're literally wielding the tool of the old gods against vampires who worship Molag Bal. There's weight to that. But if you're playing a character who's actually conflicted about the war, or who sides with Harkon, it feels wrong in a way that's hard to articulate.
Bloodskal Blade though - that's a Daedric weapon from a dead civilization. It's morally neutral in a way that makes it way better for a vampire character, imo. You're not swinging around an Aedric artifact that's supposed to counter your entire existence. You're just using a really good sword.
I'm not even arguing one is mechanically better. I'm saying the roleplay implications of which weapon you pick kind of matter more than people think, especially on a second or third playthrough when you actually care about that stuff.