DragonbornVet
New Member
I've been running a conjuration-heavy build on my 6th playthrough and just realized how much my DPS tanks when I have atronachs or dremora lords out. Like, they're aggro-ing every enemy in a 200-foot radius while I'm trying to sneak around or line up spell casts, and half the time they're blocking my escape routes or standing directly in my frost bolt path.
The perk that extends summon duration is amazing, don't get me wrong. But there's basically no way to make them not completely derail any stealth approach, and in open combat they're drawing so much aggro that I end up doing less damage than if I just ran a pure destruction setup with Impact procs.
Has anyone found a way to make conjuration work without it feeling like you're playing with an AI-controlled meat shield that actively hurts your build? Or is it just one of those trees that's fun conceptually but objectively worse than the alternatives once you hit mid-game.
The perk that extends summon duration is amazing, don't get me wrong. But there's basically no way to make them not completely derail any stealth approach, and in open combat they're drawing so much aggro that I end up doing less damage than if I just ran a pure destruction setup with Impact procs.
Has anyone found a way to make conjuration work without it feeling like you're playing with an AI-controlled meat shield that actively hurts your build? Or is it just one of those trees that's fun conceptually but objectively worse than the alternatives once you hit mid-game.