I use a light armor Deathknight ((which now i regret)) mainly due for the speed and the stam regen perk I use 1h Conjured weapons and a conjured bow as well as bow perks and 1h perks
A death knight in the assassin guild armor would be cool.
I use a light armor Deathknight ((which now i regret)) mainly due for the speed and the stam regen perk I use 1h Conjured weapons and a conjured bow as well as bow perks and 1h perks
you know, i never thought of that, problem is only way id ever get past the chain is if i make heavy use of the illusion "muffle" spell or invest in sneak.A death knight in the assassin guild armor would be cool.
...to revive a dead thread that contained inaccurate information in it...I am currently attempting.....
Technically yes but as a practical matter leveling beyond around level 65 will impact quite hard on immersion and role playing aspects for a mage. It will require leveling in skills like Archery, Blocking, Heavy Armor, Light Armor, One-Handed, Pickpocketing and Two-Handed because at around that level you will have hit 100 in all your other skills. Basically you will have to abandon playing a mage and will have to spend the rest of the game fighting with melee weapons and armor as both a sword and board warrior and a two-handed weapon warrior as well as a pickpocketing thief. If that doesn't bother you then you can look towards an 80 perk build but if you'd rather keep playing as a mage then you should view your ultimate build as one with about 60-65 perks.*feels happier now* thats good then, i don't have to worry or choose carefully anymore....
You can level and get persk to 81 look up what you say before you say it...You can only spend 50 perks, but you can continue leveling after that.
There's a certain amount of irony in this statement since you can only get 80 perks.You can level and get persk to 81 look up what you say before you say it...
...to revive a dead thread that contained inaccurate information in it...
This is one of the reasons why thread necromancy is considered poor netiquette.
Technically yes but as a practical matter leveling beyond around level 65 will impact quite hard on immersion and role playing aspects for a mage. It will require leveling in skills like Archery, Blocking, Heavy Armor, Light Armor, One-Handed, Pickpocketing and Two-Handed because at around that level you will have hit 100 in all your other skills. Basically you will have to abandon playing a mage and will have to spend the rest of the game fighting with melee weapons and armor as both a sword and board warrior and a two-handed weapon warrior as well as a pickpocketing thief. If that doesn't bother you then you can look towards an 80 perk build but if you'd rather keep playing as a mage then you should view your ultimate build as one with about 60-65 perks.