ScrollsOfTamriel
New Member
I've been doing a vampire playthrough and just hit the perks that let you drain stamina and health in melee range, and honestly? They completely trivialize combat in a way that even Necromage abuse doesn't touch. You're essentially getting free sustain that scales with your One-Handed or Two-Handed damage, which means a vampire warrior just gets stronger the longer a fight goes on.
The Dawnguard perks are all about burst damage and utility (which is cool, don't get me wrong) but the vampire tree is just... passive healing that never runs out. You don't need restoration, you don't need potions. You just hit things and stay at full health. It's wild that everyone talks about how underpowered Vampire Lord form is but sleeps on the actual melee vampire perks.
Has anyone else broken a playthrough accidentally with this? I'm on Legendary and stuff that should be threatening just melts because I can't die.
The Dawnguard perks are all about burst damage and utility (which is cool, don't get me wrong) but the vampire tree is just... passive healing that never runs out. You don't need restoration, you don't need potions. You just hit things and stay at full health. It's wild that everyone talks about how underpowered Vampire Lord form is but sleeps on the actual melee vampire perks.
Has anyone else broken a playthrough accidentally with this? I'm on Legendary and stuff that should be threatening just melts because I can't die.