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Dead Thralls enchants

Adam Warlock

Well-Known Member
i`m on xbox and have no way to confirm. Do Dead Thralls benefit from all varieties of armor enchantments or are they limited to certain ones in the same way as NPC followers are ? thanks in advance for any info on this
 
I'm not sure what you mean by "limited the same way npc followers are" .. but yeah, you can give them basically anything you want.
of course you can give them any armor you like and they will wear it but
followers do not benefit(get better numbers) from such enchants as fortify one-handed/two handed/archery/block , (anything) regen% , or reduce(any magic) costs% for instance. followers only benefit from fortify health/stamina/magicka, resist fire/frost/shock/magic, fortify light/heavy armor, muffle, fortify unarmed , fortify carry weight , and waterbreathing . this info available widely ( i learned from wiki) but not whether dead thralls are the same. i guess the only way to know would be to test it on a pc like they have with followers
 
of course you can give them any armor you like and they will wear it but
followers do not benefit(get better numbers) from such enchants as fortify one-handed/two handed/archery , (anything) regen , or reduce(any magic) costs for instance. followers only benefit from fortify health/stamina/magicka, resist fire/frost/shock/magic, fortify light/heavy armor, muffle, fortify unarmed , fortify carry weight , and waterbreathing . this info available widely ( i learned from wiki) but not whether dead thralls are the same. i guess the only way to know would be to test it on a pc like they have with followers

Well fluff me i learned something today haha.
 
yeah, i wish i`d known about the deal when i started with my 1st follower Sven. he died a lot and probably a few of those times were due to wasted enchant slots on his kit
 
here is my follower enchant build for Illia(ranged mage) . helmet =fortify magicka/breathe underwater , armor =fortify health/stamina , guantlets= fortify magicka/ fortify carry weight( pack mule) or fortify unarmed(best on a Khajiit but Illia will use her fists with this too), boots = muffle/resist shock, necklace = resist magic/fortify health , ring = resist fire/frost. it`s this way because i can rarely get her to use her blade(dawnbreaker) or shield(spellbreaker) in combat. if you have a melee type follower, then craft a shield with fortify health/resist magic for them and substitute/switch to replace magicka with stamina or health elsewhere. you will note that the only helmet enchant that works for a fighter is breathe underwater and because they take no water damage the only difference is that they can stay under the surface indefinitely
 
the resist magic enchants may be adjusted or replaced if your follower has a natural resistance like a nord(frost) or dark elf(fire)
 
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