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Do you hate dwarven ruins?

I personally like dwarven ruins. It's so beautiful in a hard-to-describe way. Lots of loot, too. Only problem is getting lost. I have spent hours and days in real time going in circles and trying to find my way out.
That's why I luv clairvoyance. It costs next to nothing and, when I do get lost, it points me in the right direction! :)
 
I love dwarven ruins, the thrill of exploring and getting lost, not to mention the enemies you find, dwarven ruins have a certian mystique about them, a puzzle waiting to be solved, "TES Dwemer ruins" could literally be a game in the series lol, so much to see and do.
 
That's why I luv clairvoyance. It costs next to nothing and, when I do get lost, it points me in the right direction! :)


That spell drives me batty. I've had it lead me in circles quicker than my own navigation skills. Logic and experience will eventually render that spell useless for you. :)
 
I've never used clairvoyance. I finished a quest that took me into Nchuad-Zel. I navigated it on my own and only got lost twice. I believe it was the Lost Expedition quest. As pretty as the ruins were, the Falmer are still a turn off for me.
 
I've never used clairvoyance. I finished a quest that took me into Nchuad-Zel. I navigated it on my own and only got lost twice. I believe it was the Lost Expedition quest. As pretty as the ruins were, the Falmer are still a turn off for me.



One thing that really helped me figure my way around is the realization that almost all locked doors (that offer the option to lockpick) are optional in regards to the quest path.
 
And I'm the type of person that will try to unlock all of those optional doors. I didn't bother so much with the quest marker, mainly because I wanted to purge Nchuand-Zel of the Falmers and Toasters (Dwarven creations).
 
And I'm the type of person that will try to unlock all of those optional doors. I didn't bother so much with the quest marker, mainly because I wanted to purge Nchuand-Zel of the Falmers and Toasters (Dwarven creations).

Right. Me too. I'm not talking about following a quest marker either. But every area follows a pretty straightforward path if you don't allow yourself to get caught up in all the different thresholds and levels. I explore every square inch of every place I go unless I've been there a bunch of times. The imp stool growing in the corner is just as valuable as the gold in the chest to me.

Forgotten Vale is a great example. It's a twisted, confusing mess at first but if you take your time and look around a bunch, the paths become much clearer and obvious. I come out of the Vale with so much loot and raw materials it's unbelievable.
 
Right. Me too. I'm not talking about following a quest marker either. But every area follows a pretty straightforward path if you don't allow yourself to get caught up in all the different thresholds and levels. I explore every square inch of every place I go unless I've been there a bunch of times. The imp stool growing in the corner is just as valuable as the gold in the chest to me.

Forgotten Vale is a great example. It's a twisted, confusing mess at first but if you take your time and look around a bunch, the paths become much clearer and obvious. I come out of the Vale with so much loot and raw materials it's unbelievable.


Oh, now the quote button wants to work.

Anyways, I haven't been to Forgotten Vale yet. I'll have to make a detour from my current quests and explore. I like grabbing any materials I come across. I'll even grab enchanted weapons and armor pieces if I come across them. Anything that isn't enchanted I leave behind, all because I don't want something to put me in an over-encumbered state. I'm something of a Dragon magnet on the world map.
 
Oh, now the quote button wants to work.

Anyways, I haven't been to Forgotten Vale yet. I'll have to make a detour from my current quests and explore. I like grabbing any materials I come across. I'll even grab enchanted weapons and armor pieces if I come across them. Anything that isn't enchanted I leave behind, all because I don't want something to put me in an over-encumbered state. I'm something of a Dragon magnet on the world map.



Forgotten Vale comes with Dawnguard DLC, so you may or may not have the option.

I pretty much base my gathering on a weight/value ratio. For instance a Circlet of Alteration will generally sell for as much or possibly more than a big heavy warhammer of frost. So I generally pass on any enchanted weaponry or armor unless it's an enchantment I need to learn and an enchanter is in the zone. Mage robes are another great weight/value ratio item. I grab all ingredients and ore too.
 
Forgotten Vale comes with Dawnguard DLC, so you may or may not have the option.

I pretty much base my gathering on a weight/value ration. For instance a Circlet of Alteration will generally sell for as much or possibly more than a big heavy warhammer of frost. So I generally pass on any enchanted weaponry or armor unless it's an enchantment I need to learn and an enchanter is in the zone. Mage robes are another great weight/value ration item. I grab all ingredients and ore too.

I do have the Dawnguard DLC. I'm currently at the point where I have to go find Serana in Dimhollow and take her back to the Volkihar Castle. I'll eventually get to the Forgotten Vale then. Seeing as I am using the Steed Stone, plus the Extra Pockets Perk under Pickpocket, my carry weight can go up to 585 or 590.
 
I do have the Dawnguard DLC. I'm currently at the point where I have to go find Serana in Dimhollow and take her back to the Volkihar Castle. I'll eventually get to the Forgotten Vale then. Seeing as I am using the Steed Stone, plus the Extra Pockets Perk under Pickpocket, my carry weight can go up to 585 or 590.

I've been through the Vale a few times now and I won't spoil but try to keep in mind that the wayshrines are only for convenience. Every area can be reached on foot. The sheer size can be intimidating. Same with another big area you might be in right now. Enjoy gathering.
 
I like Dwemer ruins cause I can see the intricate designs that went into them, and also they tend to have pretty cool loot. But they could be a little less confusing though.
 
Nothing makes me happier (As a Snow elf) Than breaking Dwarven architecture and Robots, taking up all the metal scraps and such I can find and breaking them all down into Crossbow Bolts. What better way to tell the dwarves to kiss my snow elven ass than to melt their works into breakable bolts?
 
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