DragonbornVet
New Member
I'm on my third playthrough right now, level 32, and I just realized something that's been bugging me since my second run. Dragons scale with your level up to a certain point, right? But the perk trees scale way faster than dragon health does. By the time you hit 30-35, you've got enough perks in your main damage tree that even a random encounter dragon dies in like 20 seconds.
But here's the thing - if you're a melee character with Bladesman and Savage Strike, or a mage with Augmented spells and the crit perks, or even a stealth archer with... well, you know, the usual suspects... the dragon doesn't stand a chance. It's not even a fight, it's just watching a health bar empty. Then you get to like level 45+ and suddenly you're one-shotting dragons with shouts and it feels completely hollow.
Compare that to a giant or a dragon priest, which actually scale their abilities and can mess you up if you're not paying attention. Why do dragons feel like the least threatening dragon encounter in the entire game? They should either scale harder or their AI should be smarter about using their breath attacks and landing to melee you instead of just circling.
Am I crazy or does this bother anyone else? Feels like the endgame dragon fights should be the climax but instead they're just... there.
But here's the thing - if you're a melee character with Bladesman and Savage Strike, or a mage with Augmented spells and the crit perks, or even a stealth archer with... well, you know, the usual suspects... the dragon doesn't stand a chance. It's not even a fight, it's just watching a health bar empty. Then you get to like level 45+ and suddenly you're one-shotting dragons with shouts and it feels completely hollow.
Compare that to a giant or a dragon priest, which actually scale their abilities and can mess you up if you're not paying attention. Why do dragons feel like the least threatening dragon encounter in the entire game? They should either scale harder or their AI should be smarter about using their breath attacks and landing to melee you instead of just circling.
Am I crazy or does this bother anyone else? Feels like the endgame dragon fights should be the climax but instead they're just... there.