DragonbornVet
New Member
Okay so I'm doing a playthrough where I'm actually committing to illusion magic instead of just using it as a utility thing, and I'm losing my mind. I'll cast Fury on a bandit, they'll start fighting each other, but then like three seconds later they all snap out of it and immediately know I cast it. The detection radius feels massive compared to how stealth detection works.
Like, I can sneak past a whole room of enemies if I'm crouched and they're not looking directly at me. But cast one Frenzy spell from the same distance and suddenly everyone's aware you're there? The spell literally says it makes them fight each other but the game treats casting it like you just screamed your location to the entire dungeon.
Is this a perk thing I'm missing or does the spell scaling just suck early on? I'm using Quiet Casting but even with that the detection window feels broken. Anyone else run into this or does illusion just require you to be way further away than you'd think?
Like, I can sneak past a whole room of enemies if I'm crouched and they're not looking directly at me. But cast one Frenzy spell from the same distance and suddenly everyone's aware you're there? The spell literally says it makes them fight each other but the game treats casting it like you just screamed your location to the entire dungeon.
Is this a perk thing I'm missing or does the spell scaling just suck early on? I'm using Quiet Casting but even with that the detection window feels broken. Anyone else run into this or does illusion just require you to be way further away than you'd think?