Spellsword rocks, because you always have Missile, and melee in hand. Kind of like hitting the knife button in CoD. I usually go with Redguard, Destruction, Skyforge Steel handaxe, and Alteration. With as perk intesnive as those three trees are, I wouldn't invest in much else until the points start piling up, then Conjuration, go beat up Vokun, and get Flaming Familiar. Bound Sword is an excellent trainer for Conjuration. Don't bother with Armor, it only slows you down.
Firebolt, Critical Charge (to stun them) wuld away while the On Fire, and Bleeding status keeps doing damage, and come around for another pass... All kinds of fun, also works with Dunmer, but the 1H bonus at the beginning is nicer, because most of your fighting will be at a distance. Fire Resistance is nice for Flaming Familiar, though, which is why I prefer Dunmer Followers with attacks at a distance. (Jenassa, What's her nuts at the college...)