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Reverse-Pick-pocketing Odds

bkhaviturway909

New Member
I remember reading something about how when a poison becomes too potent and valuable that the odds to plant it on someone is 0. The weaker poisons are able to be planted with the maximum rate of 90, yet are worthless in terms of damage. Has this been patched somewhere down the line? It would create an interesting path for an assassin.
 
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