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  • Hey there, and welcome to our roleplaying section. Please take some time to read two of these useful resources below, if you're already a roleplaying expert, then there's no need to read the following beginner's guide, but be sure to read the rules.

    Free Form Role Playing Guide for Beginners

Open Rise of the Falmer [ROF] Character Cards & Rules

Okay, not being able to post is killing me. XD I can't wait til I'm back with the group so I don't have to wait on just one person to be able to post. (Still waiting on the rabbit's reaction before I can keep moving on)

The only hard part is going to be planning the "reunion". I mean, Ember's not just gonna be able to casually walk into the inn and be like "Oh, hey guys. Sup?" :p

Oh, and on an unrelated note, I finally finished ME2 (after starting it yearrrrrs ago, then going on a long hiatus :p) OMG I was not expecting to get so emotionally invested in my Shepard and all the characters, but I really am! The writing in the ME games is incredible. The only thing is that I've heard awful things about the ending of ME3, so I'm kind of dreading starting it today XD But I'm going to anyway, of course :p
 
Maybe you could lead her to the inn somehow? Like hop around her and everything since she's already kind of paranoid about you, then lead her toward the inn? If the plan is to figure out a way for you guys to meet with us, anyway.

And don't say anything about Mass Effect 3 yet! I'm still on 2. I take forever when I play video games. xD
 
Don't worry, I won't go into details Hehe I don't know all of them myself Ahhh seriously though. The ME series is so darn good. The character development in the 2nd game is awesome. :D

And Melee... idk if you have your bf helping you with 2 or not... but let me just say that Loyalty Missions and Ship Upgrades are very important... I will say no more than that :p

Anyway, I'd be okay with following the rabbit... long as she doesn't lead me to Wonderland. O_O :p
 
Haha yeah, he said that you need basically all the ship upgrades and everything if I want a chance of surviving the last mission. xD He's been guiding me as much as he can without giving anything away. Although he freaked out because I almost found out who Legion was before I started his mission. Still have no clue who he is yet, haven't gotten that far.
 
Down the rabbit hole with you !

I almost had a cat fight on my hands in ME1... LMAO... had been talking to each of the two women on the ship and didn't realize I was going dow the romance chains... lol... until I started hitting jealousy comments.

Loved how one of the options was "Why can't I have both?" or something like that and the homan woman went "not in my lifetime" LOL I almost was ROFLMAO
 
Amanda: not being able to post is kind of nagging at me, too. Sempronius won't go anywhere near a populated area without a compelling reason, so I have to wait for a member of the party to stumble across him in the wild, or perhaps walk-in on him while he's talking to Falion about his "illness."

Rolasa: if you want to resort to a "deus ex machina" of sorts (or 'deus ex biblographos,' in this case), I've thought of a few scenarios that could allow you to communicate your thoughts to Emberlynn and cause you and Emberlynn to become aware of Sempronius' existence, and his peculiar "unnacountable knowledge," thus giving him a connection to the quest.

Scenario one: you come across Sempronius, and he has an "attack" during which he lives Rolasa's life, and awakens with full knowledge of her terrible predicament. This would require some OOC information sharing between you and I, Rol.

Scenario two: you come across Sempronius desperately trying to remember one of his alteration spells, and experimenting on various inanimate objects around him. He accidentally transmutes Rolasa from a rabbit to another equally undesireable form (thus, she can still be on a quest to regain her true form), but one which possesses the power of speech (you could pick just about any monsterous humanoid in Elder Scrolls lore for this). This is the easiest (but also the "cheapest," if you get my meaning) of the scenarios I've thought of so far.

Scenario three: you come across Sempronius, and he is able to feel that Rolasa has a "black" soul (the kind he can unintentionally join with), and somehow, through the disjointed stream-of-consciousness dialogue Sempronius tends to spout when agitated, Emberlynn figures out that the rabbit is actually a member of an intelligent mortal race (as opposed to some sort of daedric being). This one would be the hardest to pull-off. You, I, and Origin would have to get together and coordinate our characters' dialogue, actions, and thoughts to make this believable to the reader. In fact, we'd probably have to write and edit a "draft" of the scene, then break it into separate points-of-view and post almost simultaneously in order to make it flow right.

Actually, the more I think/write about it, the more I think I should just keep my character out of your business until Morthal. I see potential for him to be a fun and useful plot-device, but introducing him so "late in the game" is going to be complicated. Most of the personalities in your party would immediately dismiss him as mad and unfortunately, the way I've imagined his (composite) personality, he would be perfectly content to be left alone. He needs to know about the Falmer and the Voice in order to be motivated to break his self-imposed isolation from the rest of mankind/merkind. And at least one of you needs to know about his knowledge of the Voice and of the ancient Dwemer cities in order to overcome your (perfectly natural) aversion to seemingly insane, paranoid mages.

So, never mind. As Melee said, you could just hop to the inn (either intentionally, or by chance) with Emberlynn following you (either to find out what "Wabbajack" means, or because she thinks you're a daedric servant and wants to kill you).

BTW: Melee, thanks for giving the rest of the group something else to think about besides killing each other off. I've been forcing myself to keep current on the roleplay, but I'll admit that the last few pages have been more of a chore than a pleasure to read. Sudden, shocking action without a build-up (or an apparent reason) can be entertaining sometimes, but only when it advances, or introduces a new element to, the plot. When well-established (and, speaking for myself, well-liked) characters suffer grievous wounds for no apparent reason, it just makes me shake my head and wonder "what purpose does this serve?" But, stranger that I am to this type of roleplaying/writing, I do understand that this is one of the hazards of collaborating with multiple authors, each of whom might have his/her own idea about where the story is going.

Looking forward to getting involved in the story!

N-frame.
 
Those are some pretty good ideas Frame (I like that better than Pern because it makes me think of photography related stuff. :p). I really like how each of us has our own unique backstory that we've all had to really look in to. Melee really doesn't as much as everyone else, but that was a flaw on my part. I'm always impressed when Amanda brings up stuff from her grandfather's journals, or Gem talks about the order he was a part of, and even with the number of scenarios you created for Rolasa and you're really in-depth character card. Obviously everyone in our RP has done something to that effect with their character, and it makes me happy whenever someone brings those little bits of history forward. I really enjoy hearing them.

And yeah, fighting is nice every so often, but right now I really want to get to know more about everyone's characters, whether it's through direct dialogue or brought about through a little side event going on. Even if it's something as simple as learning/teaching how to make potions. xD I'm glad you liked that. :D

Haha Gem, I also love how awkward some of the situations in Mass Effect are. Some of the comments my character says (as well as Garrus, since I'm romancing him) are just so funny. My boyfriend was dancing in a club and it was just so awkward because all his character did was shuffle from side to side and call it dancing. xD
 
The shame about my character is that no one wants to talk to him or him making small talk is very unusual. xD
 
True, Rale. But it is nice reading the thoughts that your character has. They're pretty enlightening as to what his personality is like. The cool thing about RPing is you don't have to talk much in order for other people to get to know your character (except the other in-game characters won't know them very well xD).

I guess I didn't mean that our characters themselves really have to get to know each other. But the person behind the character likes learning more about them. =)
 
Omg Melee if you're romancing Garrus you HAVE to go talk to Mordin. It might not be available as a convo yet but at some point you and Mordin have the funniest and most awkward convo about human-turian sex XD

Ok I'm stopping now. :P And yes Melee, we have some really well developed characters. Now we gotta develop the relationships between th :)
 
Oh my gosh. That sounds awesome. xD The conversation options just make me laugh hysterically. xD When Garrus said he had to research how to "blow off some steam" as he likes to put it, I could just imagine him Googling "how can a human and a turian have sex?" xD
 
True. Fleshing out your character in "thought" is a great way to give others an idea of where you're from and events in your past.

Oh.. Melee... STILL in the Order, I'm on asignment in the wilds of Skyrim :D

Frame - It just occured to me that your character is sounding very much sort of like Septimus Signus
 
Yeah I know that, but its also important for other characters to know where someone who hates other people is coming from. Then he wouldn't be so disliked by everyone.
 
True... write it up separately and cut and paste it when you're ready.

You can sit in the corner and brood... and think "blah blah blah"... where the blah's are your character thinking about his past. trying to make head's and tails about why you're on this quest... about your past. Flesh out a part of the character card that you want to give more details to.

Start a conversation that isn't insulting :P

OH... and I talked to you when you asked about Valthor :P
 
Rolasa: I saw that you you gave a "like" to my last post (thanks), but what part did you like, exactly? Does the idea of doing a coordinated series of posts with Origin and myself appeal to you? Do you want to talk about the psychic "deus ex" thing, or physically transforming your character, or perhaps something else entirely? I'm off work the rest of today and the weekend. I'm not sure about Origin's schedule, but I know she won't be teaching on a weekend, so I think we can post/e-mail/chat about it together if you're interested (haven't used chat since I was in the Scifi Channel's Farscape Fanclub back in 2000, so maybe we'd better stick to the forum or e-mail). Let me know.

Melee: Good choice! After everything Garrus has been through in the time between ME and ME2, he deserves some loving. Also, in my opinion, ME2 develops him into one of the best "buddy" characters in the game (tied with Samara, be she doesn't have as much history with the Shepmeister). I'm not going to start ME3 until I've exhausted all the myriad possibilities of Skyrim, but I'll be interested to see how the once-naieve Garrus develops in 3.
P.S. - when the option comes up, ask Mordin about his role in the musical "Prates of Penzance" (sp?). I'm serious.

Oh, and Gem: Yes, that did occur to me, especially after I decided to make Sempronius and Nurendal visit Hermaeus Mora to learn the secret of the Animunculi. Hopefully, Sempronius won't outlive his usefulness to the Daedric Prince of Knowledge 'til after I'm done with him :eek:.

The original version of Sempronius was an AD&D character who had no proficiencies and all average attributes. The idea was that he could "fuse" his soul to another character or NPC, sharing their senses, gaining their proficiencies, and pooling his hit-points with theirs for the duration of the "fusion." The catch was that everything that happened to one "fused" soul also happened to the other. If one dies, both die; if one falls under a "charm person" spell, both are charmed, etc. Sempronius is an attempt to adapt that concept to a non-statistic-based roleplaying format (no hit points, no die rolls) and fit it into the Elder Scrolls universe.
 
Oh yeah, I heard that he sings or something? And it's absolutely hilarious? xD I'm looking forward to it, but I won't be able to play until next week. My boyfriend went back home for the weekend and Mass Effect 2 is in his dorm room. :-( He also has the nice TV. :p
 
I had limited time to say anything, so i liked :P I liked the thought of scenario 1 and 3, because you could learn a lot about me from being in my head xD Although three would take a lot of work. We could use the chatbox or the PM system on this forum to discuss, involve amanda as well :)
 
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