EbonyWarrior
New Member
Okay so I just did my first Dawnguard playthrough in like six years and I forgot how disappointing Vampire Lord actually is in practice. The form looks insanely cool - like genuinely one of the best transformations in any RPG - but the second you transform you realize it's basically a worse melee fighter with a couple gimmick spells.
Compare that to Werewolf which just lets you go feral and murder everything, or even to Morrowind's Vampire forms which at least had that weird charm where you were genuinely fragile and had to play differently. Vampire Lord just feels clunky. The melee attacks are slow, the spells don't hit hard enough to justify the form, and half the time you're better off just staying human and using regular spells anyway.
The flight is cool for like two minutes then you realize you can't actually do anything while flying so it's just movement. And Corpse Curse is fun but doesn't actually change how you approach combat.
Am I just building it wrong or does anyone else feel like they wasted the Vampire Lord perk points?
Compare that to Werewolf which just lets you go feral and murder everything, or even to Morrowind's Vampire forms which at least had that weird charm where you were genuinely fragile and had to play differently. Vampire Lord just feels clunky. The melee attacks are slow, the spells don't hit hard enough to justify the form, and half the time you're better off just staying human and using regular spells anyway.
The flight is cool for like two minutes then you realize you can't actually do anything while flying so it's just movement. And Corpse Curse is fun but doesn't actually change how you approach combat.
Am I just building it wrong or does anyone else feel like they wasted the Vampire Lord perk points?