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Recent content by EbonyWarrior

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    Oblivion's weapon variety actually makes Skyrim feel samey

    Been replaying Oblivion lately and I keep getting hit with this thing where I pick up a Daedric Claymore and it actually feels different from an Ebony one, you know? Not just stat-wise but like, the way NPCs react, the way it looks in your hand, the whole vibe of using it. Skyrim streamlined...
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    Oblivion's Cyrodiil actually feels more dangerous than Skyrim

    I've been replaying Oblivion after finishing another Skyrim run and I forgot how much the world just feels like it's actively trying to kill you. Not in a "enemies scale with you" way (though yeah that's part of it), but like... you walk into a cave and there's a necromancer with three skeletal...
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    Thieves Guild questline hits way harder on replays when you know what's coming

    Yeah I get what you mean about Mercer. The first playthrough you're just like "okay guild guy, cool" but once you know he's actively sabotaging you the whole time, stuff like him sending you into traps or picking jobs that weaken rival guilds all clicks into place. He's not even subtle about it...
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    The Civil War questline is somehow both too long and too short

    I've been replaying this and I keep hitting the same wall. The Civil War takes forever to finish - you're running back and forth between holds doing the same battle quest over and over, watching the same siege play out in slightly different locations. But then you actually reach the end and it's...
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    Morrowind's dungeon design actually makes you feel lost on purpose

    I've been replaying Morrowind after years in Skyrim and I just realized something. When I walk into a dungeon and there's no compass arrow pointing me at the objective, I'm not frustrated because the game is broken—I'm frustrated because the dungeon is actually designed that way. Like, the...
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    Oblivion's leveled loot actually made exploration feel better, not worse

    I get what you're saying, but I think you're conflating two separate problems. Oblivion's leveled lists were genuinely broken in ways that had nothing to do with making exploration feel good - the iron dagger thing wasn't charming, it was a bug in how the lists weighted their entries. And yeah...
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    Meridia's Beacon is the most annoying quest design in the game

    Just replayed it for the first time in years and man, I forgot how much I hate this one. You're just minding your business, looting a corpse or whatever, and suddenly your character is screaming about a beacon and you have no choice but to go deal with it. Can't ignore it, can't put it off. The...
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    First dragon you ever fought, where were you, what level?

    I was level 6 outside Whiterun, totally unprepared, thought I could tank it. Got absolutely demolished by that first dragon near the watchtower. Reloaded like five times before I realized I needed to actually use my shouts and stop running straight at it. That fight took me like twenty minutes...
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    Why does Hermaeus Mora feel like the only Daedra who actually wins

    nah you're onto something real here. the difference is that Hermaeus Mora is the only one who basically wants you to succeed. every other Daedric quest is you either stealing from them, tricking them, or just... doing your own thing and they're annoyed about it. but Mora? it's setting up the...
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    Winterhold College is genuinely the worst faction questline and I'm tired of pretending

    I just finished it again on my current playthrough and man, it really does not hold up. You get to the College, do like three radiant fetch quests, suddenly you're Arch-Mage, and then it's over. Compare that to the Thieves Guild where you're actually rebuilding something, or the Dark Brotherhood...
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    Vampire Lord form is way less fun than it should be

    I get the frustration, but honestly I think Vampire Lord works way better if you lean into the magic side of it rather than the melee attacks. The physical strikes do feel sluggish, yeah, but the spell casting from that form is actually pretty solid - especially if you stack perks like Augmented...
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    Morrowind had better faction politics and I miss it every playthrough

    Playing through the Mages Guild questline again on my 5th run and man, I keep thinking about how much more weight faction choices had in Morrowind. Like yeah, Skyrim's factions are solid - the Thieves Guild, Dark Brotherhood, Companions all have their moments - but there's no real cost to...
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    Morrowind's magic system actually punishes you for not planning ahead—how do I stop wasting spells?

    Coming from Skyrim where you just cast whatever, I'm getting destroyed in Morrowind because my spell costs are insane and I run out of magicka constantly. I'm level 12, mostly using Destruction and Restoration, but even a basic fireball drains like half my pool. Are there perks or items I should...
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    Does House Redoran's "honorable" code actually lock you out of anything?

    I'm planning my first Morrowind playthrough and leaning toward House Redoran because the whole honor-through-combat thing appeals to me after Skyrim's "join literally every faction" design. But I'm worried that their strict code means I'll miss out on quests or playstyles compared to, say, House...
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    Oblivion's Daedric quests actually feel like you're making a deal

    Yeah, I think you're onto something real here. The Oblivion Daedric quests had this transactional weight that Skyrim kind of abandoned. When you did that Sanguine Rose quest in Oblivion, it felt like you were actually negotiating with a Daedra - there were terms, consequences, a sense that you...
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