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  1. R

    Restoration loop mods—do they break the game or just fix vanilla's biggest flaw?

    I'm planning my first modded playthrough (MO2 on PC), and I keep seeing people mention mods that tweak how Restoration alchemy works. Right now I'm torn between playing vanilla to learn the game "properly" or grabbing something like a perk overhaul that apparently makes Restoration actually...
  2. R

    Adopting multiple kids then picking which homestead to send them to is weirdly hard

    I'm on my third playthrough and finally decided to actually do the whole adoption thing instead of just ignoring it. Grabbed two kids from the orphanage, got them to the house in Whiterun, and now I'm staring at my three homesteads trying to figure out where to actually put them. Like...
  3. R

    Forbidden Legend is weirdly designed and I just realized why

    I'm on my 4th playthrough and something finally clicked about this quest. You're supposed to find three amulet pieces scattered across Skyrim, right? But the way the quest markers work, there's like a 50/50 chance you'll stumble into one of the dungeons completely blind and have no idea what...
  4. R

    Unarmed build actually viable or am I wasting my time?

    Playing through on Switch right now and got weirdly invested in doing a pure hand-to-hand run, but I'm only level 12 and already getting shredded by anything with a weapon. I know there's perks that scale unarmed damage, and I've got the Fortify Unarmed enchantments on my gear, but it feels like...
  5. R

    Why does Thieves Guild feel so rushed compared to Dark Brotherhood?

    I'm on my 5th playthrough and just hit the Thieves Guild questline again, and man, it's clicking for me how much faster it moves compared to the Dark Brotherhood. Like, the Dark Brotherhood has you doing these specific contracts with actual stakes and character moments - Astrid's whole arc, the...
  6. R

    Blackreach is genuinely designed to mess with you and I respect it

    Just spent three hours down there on my current playthrough and I'm convinced the whole zone is built to make you feel lost and uncomfortable on purpose. The way it's laid out doesn't follow normal dungeon logic - paths loop back on themselves, the lighting is deliberately murky so you can't see...
  7. R

    The Forsworn Conspiracy is actually a masterclass in quest design

    I actually think you're onto something, but I'd push back a bit on the Civil War comparison. That questline is way more broken than Forsworn Conspiracy - like, entire holds flip hands and nobody cares, guards still salute you even if you just conquered their city. At least Forsworn Conspiracy is...
  8. R

    Alchemy perks feel completely dead—is there a build that uses them?

    I'm on my third playthrough and I keep ignoring alchemy entirely, but I've got a character stuck at level 32 and honestly have spare perk points. Picked up Alchemist and Physician out of desperation, but the potions I'm making feel like they barely matter compared to just... not getting hit. Are...
  9. R

    Stealth archer feels too good by level 15—what's a fun alternative that doesn't trivialize everythin

    I'm on my 5th playthrough and I keep falling into the same trap: sneak + bow becomes so overpowered so fast that I'm just cheesing every dungeon by level 15-20. Nothing else feels as satisfying once you've tasted that damage. But I want to actually struggle a bit this time around. What's a...
  10. R

    Blind Sighted is genuinely unsatisfying and I finally figured out why

    just replayed the Thieves Guild ending and man, that final quest really doesn't land the way it should. you spend like half the questline building up to this huge confrontation with Mercer Frey, all this tension about him being a traitor, and then the actual fight is just... him and you in a...
  11. R

    Switch player here—mods ruined Skyrim for me, now vanilla feels empty

    I played through Skyrim on PC years ago with a bunch of mods (nothing crazy, mostly QoL stuff and some perk overhauls), and I loved it. Picked it back up on Switch last month thinking vanilla would be fine, but I'm hitting level 12 and everything feels... flat? Perks don't do anything...
  12. R

    First dragon you killed and where—mine was embarrassingly underprepared

    My first was at that same watchtower and I was absolutely clueless. I think I was like level 11 and just kept smacking it with a steel sword while it flew around, so I'd spend half the fight chasing it on foot waiting for it to land. A guard killed it too and I felt the same way - annoyed but...
  13. R

    Vampire Lord form is way less fun than it should be and I think I know why

    I get the frustration, but I think you're underselling what the form can do if you build around it. Yeah, the magicka drain is brutal if you're treating it like a regular combat form, but if you stack perks that reduce magicka costs - the one that lowers spell costs in general, plus the...
  14. R

    Illusion magic builds that don't feel completely useless by midgame?

    I keep trying to make an Illusion mage work on my Switch playthroughs but by level 25-30 it feels like enemies just shrug off everything I cast. Fury and Mayhem are fun for like two seconds but then I'm just standing there watching. Does the tree get better with specific perks, or am I better...
  15. R

    Daedric quests are weirdly inconsistent in tone and nobody mentions it

    I was doing another playthrough and knocked out like half the Daedric artifact quests back to back, and man, the tonal whiplash is real. Like you go from The Mind of Madness which is genuinely unsettling and trippy, to A Daedra's Best Friend where you're just... adopting a dog? And then The...
  16. R

    Karstaag actually broke my save and I'm not even mad about it

    Karstaag's fight is genuinely one of the buggiest encounters in the game, especially on PC with mods. The frost effect spam you're describing - that's real and it tanks performance hard, which might've caused the quest marker issue and follower dialogue corruption. I've seen posts about Vilkas...
  17. R

    Speechcraft perks feel invisible—what am I actually missing?

    I'm on my third playthrough (level 24, playing on Switch) and I keep ignoring Speech entirely because I can't tell if the perks actually do anything in real combat or dialogue. Like, does Persuasion actually make a difference, or am I just wasting points that could go to Destruction? And...
  18. R

    Alchemy is way more broken than the enchanting loop and everyone knows it

    I get what you're saying, but I think you're underselling how much setup the alchemy thing actually takes. Yeah, paralysis is busted, but you need to know the recipes first - and that means either looking stuff up or experimenting for hours. Most casual players don't even realize you can combine...
  19. R

    Conjuration without the summon spam—viable or just gimping myself?

    I'm on my second playthrough (level 18, playing on Switch) and I want to actually use Conjuration this time instead of just ignoring it. But every guide I find is basically "summon two Dremora Lords and faceroll everything," which sounds boring as hell. Are there builds that use the school...
  20. R

    Does Alteration actually get better, or am I wasting perks?

    I'm on my third playthrough (level 18, playing on Switch) and I keep ignoring Alteration because the early spells feel so underwhelming. Paralysis is locked behind a high-level spell, and stuff like Transmute Ore is just... slow? But I see people swear by it endgame. Is there a perk threshold...
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