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A plea on behalf of console players of Skyrim

Ok, fair enough I see where you’re all coming from with regards to cost for the console vs a gaming PC.

Getting Dawnguard a month later would bother me if my gaming experience wasn't constantly evolving and every time I thought "wouldn't it be great if there was X feature" and every time there is a mod that does it and sometimes even better than you expect!

Sorry didn't mean to seem negative about consoles as what I was actually diving at was why can't everyone have the same access to the breath taking range of features Skyrim is able to support on both PC and console?

I keep wanting to share my new mod discoveries with my console playing mates but they cannot join in the fun so I only wish Bethesda could do something about it.

It has nothing to do with Bethesda. It has everything to do with Sony and Microsoft. They are the reason why Mods can not be placed on the consoles. They simply don't allow it. And in retrospect, I honestly don't think a console could handle that many mods anyway. Certainly not the elaborate ones.
 
Can't Bethesda incorporate the features as options into a DLC pack for the consoles and then the other companies just take their standard cut of the charge?

I would have thought adding content would be a matter of delivery method rather than a consoles capacity issue it as they are capable of supporting significant new features in the DLC's?
 
Turning all the mods out their into DLC would take a pl*ps load of time and effort, imagine being the poor intern at Bethesda who has to code every single mod into a console DLC, thats allot of cups of coffee.
 
When does this DLC come out? For 360 by the way. And I had a choice out of pc or 360 and I don't regret it one bit, xbox's are designed for gaming and gaming alone and yes, there's nothing like playing while lounging on a couch or relaxing on a bed :) not to mention how many bugs and crashes a pc has, a console is much more reliable
 
When does this DLC come out? For 360 by the way. And I had a choice out of pc or 360 and I don't regret it one bit, xbox's are designed for gaming and gaming alone and yes, there's nothing like playing while lounging on a couch or relaxing on a bed :) not to mention how many bugs and crashes a pc has, a console is much more reliable

As far as I know, we don't have a release date yet for 'Dawnguard'. Just the 'this summer' tag.

As for PC problems, maybe I'm just incredibly lucky, because I've had far more issues on my Xbox. I've only had my PC version crash once and that's because I used a console command I shouldn't have, lol. My Xbox has crashed and frozen several times, though decidedly less often since getting one of the meatier patches.
 
When does this DLC come out? For 360 by the way. And I had a choice out of pc or 360 and I don't regret it one bit, xbox's are designed for gaming and gaming alone and yes, there's nothing like playing while lounging on a couch or relaxing on a bed :) not to mention how many bugs and crashes a pc has, a console is much more reliable

Red-Ring-Of-Death.jpg


If the 360 is one thing, it's extremely unreliable.
 
Reply to Jman4505
I see what you mean and there would need to be some decisions made on which ones would be incorporated. I certainly accept there are many mods which don't make a massive improvement on the game but there are some that I am sorely tempted to voluntarily donate cash to they are that good.
 
true the xbox version is prone to crashing but ive never lost more than 15 minutes of progress due to this
 
The PC version of this game is vastly superior to both the 360 and PS3 versions. And the PS3 version is probably the worst in terms of problems.
 
I just thought of a very good reason for console over PC and that is you can play it hooked up to a relatively massive TV screen rather than a puny desktop monitor.
 
I just thought of a very good reason for console over PC and that is you can play it hooked up to a massive TV screen rather than a puny desktop monitor.

My PC has an HDMI output, so I could hook it up easily to my HDTV. And my PC is a piece of plops, so I'd think gaming computers would have this feature as well. At least laptops.
 
I just thought of a very good reason for console over PC and that is you can play it hooked up to a massive TV screen rather than a puny desktop monitor.

But with the tiny computer screen, you can hide up in your room for hours without worrying about your family members bothering you while you're playing or squeamishly watching you chop off head after enemy head.

I'm honestly starting to believe that the PC and console versions are equally great. It all depends on what your needs are.
 
Well my xbox has frozen 2 or 3 times, but I seem to have a lot of problems with pc's. Maybe its to do with my lack of skill/patience/tightness/basic know-how with pc's. But I know what I prefer.
 
My PC has an HDMI output, so I could hook it up easily to my HDTV. And my PC is a piece of pl***, so I'd think gaming computers would have this feature as well. At least laptops.



Yes I could move my desktop PC and attached paraphernalia to the front room with the big TV and hook it up to play Skyrim for all of maybe an hour (if I'm lucky) before my wife asks me what the hell I'm doing cluttering our living room with all my stuff, where as a console would cunningly stacked with the DVD player and slip below the radar.
 
Yes I could move my desktop PC and attached paraphernalia to the front room with the big TV and hook it up to play Skyrim for all of maybe an hour (if I'm lucky) before my wife asks me what the hell I'm doing cluttering our living room with all my stuff, where as a console would cunningly stacked with the DVD player and slip below the radar.

Just because you personally can't do it, doesn't means others can't.
 
Trying to bring over community made mods to consoles would be too difficult and messy imo, but community mods do work themselves into the console versions. Just not directly or as quickly as we would like.

One small example would be the book shelving mechanic for player homes- First time i ever saw this feature was as a mod for Morrowind. I suspect Bethesda saw the mod, liked it and incorporated it into Skyrim ( cant remember if it was in Oblivion as well tho). I dont know for sure, but i suspect the hardcore mode in vanilla New Vegas (requiring the player to eat and drink) was probably inspired by a community mod.

I play on PC and LOVE the mods. Like you, i've been able to customize the game to my liking, but some of them are rough around the edges. Your console buddies might have to wait, but they can take comfort that if they are included into official content, they will be much more refined.
 
I play Skyrim on the PC and enjoy a vast array of modded gaming improvements which I now cannot play without such as:
While Bethesda could implement almost any mod through a patch like it did with the kill cams for archery and spells (originally a mod created by one of the members of the development team) the problem with what you're proposing is that not all players will want the same mods and if it's implemented as a patch they generally wont have the option to not have it implemented in their game. Part of the benefit of mods is that they're purely optional. Patched content is generally not optional. You can choose not to download a patch to your game, but given that they usually include fixes for bugs and glitches that's not practical for most players.
 
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