Hmm. I may be pushing it, but there is a vampiric sloth here, so maybe not. Anything that's not entirely canon will be explained in the history.
Name:
Kalamadea; Kalama
Age:
Many centuries
Sex:
Male in relaxed form
Race:
Dragon
Occupation:
Flame Elementalist
Equipment:
He usually wears a set of blackened leather armor.
Armaments:
Kalama carries no physical armaments.
Magic:
This is where things get interesting. Kalama is a very powerful destruction mage, but that power comes with a downside. He can only use fire magics in the school of destruction. However, this specificity allows for fire-related bonuses, including a full resistance to fire. However, he's extremely weak against frost magic as a result of this affinity with fire. This specificity also allows for more power in the area of offensive capability. He has complete control of fire, and uses a mix of this fire magic and conjuration magic to be able to create a solid fire material, which he uses to create fiery weapons. He mostly conjures swords and crossbows.
He also has an extremely limited shapeshifting ability, to the point of being nearly useless. He can only shift into things less massive than his natural form and the shifting has a limit of a few hours.
Birthplace:
Unknown (not even he knows it)
Birthsign:
The Atronach
Current Residence:
None
Alliances or Affiliations:
Independent; will most likely side with the Dovahkiin
Appearance:
Kalama is, unlike most dragons, anthropomorphic in form. He's approximately 6'8" and 300 lbs. He also lacks physical wings, having two very large horns growing where most dragons would have wings. He also has horns on his elbows, with six more on his jaw, and two growing from the back of his head. His build is bulky and muscular, with fiery red scales covering his body and deep green eyes.
Personality:
Kalama is, for the most part, a kind person, not wanting to offend others if he can. However, his high intellect, like with the Thalmor, makes him arrogant, but not to the degree that the Thalmor are. He also cannot stand stupid brutes under any circumstances, and he often ends up being an asshole to idiots.
History:
Much of Kalama's history is a haze to him, but he started out like any other dragon. His name was not Kalama at the time, but Alvaiin. However, he found himself caught in a bargain with Hermaeus Mora, for even dragons are not immune to the temptation of forbidden knowledge. He was changed by the deal, made to forget his past completely, and start a new life. Herma-Mora changed him to a humanoid form, and granted him more power in exchange for his servitude. Mora was a good master, though, and didn't demand much from his Champion. All Kalama had to do was aid Herma-Mora when he was told to, which was usually only when something really needed doing. Hermaeus Mora didn't usually ask for trivial favors. What that knowledge Kalama received was, he forgot during the change, but such deceit was the way Hermaeus Mora operated on a daily basis.
Roleplaying Sample:
Just outside of the Stricken camp, leaning against a large red oak, a rather short girl stood looking to the outside of the area. The girl was unusually quiet, as others may notice. She'd been in the camp for quite a while now. Also leaning against the tree was a wooden shield painted white with golden trim, upon which was painted the symbol for Anubis. This revealed she was a Disciple of Anubis, as did her sword's sheath, which also had the symbol of Anubis embossed upon its leather surface. It was safe to assume the sword at least belonged to her, since it was currently strapped to her waist. Despite her usual hyperactivity, calm actually came fairly easily to her, as Anubis emphasized the importance of balance between life and death, and that desire for balance manifested itself as an easily-obtained sense of inner peace in his Disciples. However, this girl, Oswin Greyshire, had more trouble than average gaining inner peace than your average Disciple of Anubis, which is why she wanted to enjoy this time while she still could. She heard a female voice and looked back to see a newcomer speaking to Enzo, whom Oswin hadn't really spoken to, but knew to be a Disciple of Horus. She felt sympathy for him, for his patron god was imprisoned by Seth, though other Disciples of Horus have made it clear that the sun god didn't really want sympathy.
The unbalance Seth has caused has led Anubis to despise the chaos god, and that despise has bled down to some of his Disciples. Namely, Oswin. This newcomer gave her a bad feeling, however, but if Amon summoned her, then Oswin probably had nothing to worry about. Sliding down the tree, the only oak in the area, and took her amulet in her hand. Anubis had named the amulet the Warrior's Ally, telling the Oracle that passed it to her that it would allow her to summon an ally in battle. She didn't call upon its powers quite yet, though, wanting to wait for when it was actually needed rather than toying with her Gift like it wasn't important. As she thought, she felt her peace passing, replaced by an itch to move and do something, at least. With a sigh, she got up and grabbed her shield, the Wall of Anubis, and made her way to the Enzo and the newcomer. Looking to the newcomer, she jerked her head a bit upwards in an attempt to grab her attention and said,
"Oi! Who are you?"
Her London accent was not exactly light. In fact, it was leaning towards the thick side. Also a bit out of character for her, her expression was serious instead of the usual warm, friendly smile that seemed to never leave her face. This was partly because of the feeling she got from this newcomer with the many facial piercings. She didn't even realize she was butting into a conversation the newcomer had started, which might have been her ADHD acting. Well, it definitely was her ADHD. There was no "might have been" about it.