WhiterunModder
New Member
So I'm on my third playthrough and I finally stopped grinding to unlock Ebony Smithing. And like... why? You get Daedric armor which is already absurdly strong, then you unlock Ebony Smithing and suddenly you're crafting gear that's marginally better for like triple the perks invested.
The perk cost-to-benefit ratio falls off a cliff after you hit Daedric. You're spending points in a tree that already demanded a ton of investment just to squeeze out maybe 5-10 more armor rating. Meanwhile you could be putting those perks literally anywhere else and getting way more value.
I think the real issue is that Daedric gear looks cooler than Ebony anyway so nobody actually cares. You hit that perk, you craft your set, you're done. The game should've just stopped there instead of making you grind another 30 levels of smithing for Ebony that you'll never actually use.
Does anyone actually stick with Ebony gear long-term or do you just craft it once and go back to whatever you had before?
The perk cost-to-benefit ratio falls off a cliff after you hit Daedric. You're spending points in a tree that already demanded a ton of investment just to squeeze out maybe 5-10 more armor rating. Meanwhile you could be putting those perks literally anywhere else and getting way more value.
I think the real issue is that Daedric gear looks cooler than Ebony anyway so nobody actually cares. You hit that perk, you craft your set, you're done. The game should've just stopped there instead of making you grind another 30 levels of smithing for Ebony that you'll never actually use.
Does anyone actually stick with Ebony gear long-term or do you just craft it once and go back to whatever you had before?