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So Indecisive

jsmith100290

New Member
My biggest problem with any RPG seems to be selecting a character and sticking with it. While Skyrim does offer alot of flexibility with it's free form system, I still constantly feel regret for my desicions character wise.

I've played through so much of the early game, I think Alduin's first appearance is burned into my retina. I just want to create a character I will enjoy playing, but I'm not sure what I enjoy doing. I've tried various skill combos but always feel like I should have gone a different route, so much so that I end up just not enjoying myself.

Most builds I make are combat based, but it just feels so hack and slashy. I just hammer a button and hope for the best. I have more fun with a shield it seems, since that add some level of tactical necessity.

I'm not sure about stealth builds. My big problem is that I have an objection to playing thief characters. Stealing leaves a bad taste in my mouth. Sure you don't have to join the Thieves Guild or Dark Brotherhood, or even steal. But I'm still developing my opinion on this style of play.

Magic and me have a weird history. I really want to use magic, but I just can't seem to get the hang of the style of play necessary. I keep dying, is what I'm saying.

I'm sure I'm not the only one with this problem. Are there any suggestions on how one might decide on what build to use?
 
Have you ever considered using a mixed playstyle? I've found recently that playing as a battlemage, focusing on heavy armor and destruction is lots of fun. The added protection helps a lot in keeping you from dying while you get the hang of magic.
 
I usually do a mixed play style. My character, the one I'm playing now, is mainly a thief/assassin. However, I'm also leveling up her one-handed skill. That way if my sneak attack fails, I can fall back on my one-handed weapon. And when it comes to one-handed, she's a dual wielder. Since I can't block, it makes it a bit more difficult. So it's essential I don't fail too much at my sneak attacks.

I also had a character who was a Battle Mage. That was a lot of fun. I like mixing play style and classes. Allows you to be more creative.
 
I've come across the same character-regret. I played an archer Bosmer to level 28 and have kind of given her up because I regretted putting perks into Conjuration instead of Illusion and felt that I "ruined" her build by putting her through the College of Winterhold quests. Bah.

In terms of stealth builds, why not try a rogue? They're kind of like thieves except they don't steal, and kind of like assassins except they don't... assassinate (I mean, unless you count all those bandits you have to kill to get through most dungeons). They're centered around sneak and ranged attacks with daggers and bows. There's a lot of strategy in it, versus hack-and-slash, since you need to remain hidden until the best opportunity to sneak up on someone for the one-shot kill... or, send an arrow in and then run and hide and wait until their back is turned to send another one in. If you want to mix some magic into it, the Illusion tree is awesome with spells like Fury that can turn your opponents against each other. The rogue is my favorite playstyle. I love being stealthy.
 
here rec3ntly I have grown rather fond of Illusionist builds and unarmed builds. try unarmed, it is rather entertaining
 
In terms of stealth builds, why not try a rogue? They're kind of like thieves except they don't steal, and kind of like assassins except they don't... assassinate

A rogue is a Theif/Mage Hybrid so yes, they DO steal dude. My rogue is a Theif/Assassin/Mage hybrid. And I'm not a very nice guy. I steal, backstab and go invisible consistently.
 
I've given this suggestion a few times, but I like the spellsword build. It gives good flexibility and you can work on the magics while not being a straight mage. Use a sword in one hand and a spell in another and mix it up as you will. It still requires careful perk placement to your style, but you can essentially be a jack-of-all-trades if you so wish. My spellsword character is a necromancer lightning type. It is some hack'n'slash but with the spells available it still requires strategic play. With conjuration you can summon weapons as you will. Try it for a while without spending perks and see how you like it and go from there.
 
A rogue is a Theif/Mage Hybrid so yes, they DO steal dude. My rogue is a Theif/Assassin/Mage hybrid. And I'm not a very nice guy. I steal, backstab and go invisible consistently.

Rogues are not necessarily thieves or mages. Rogues are about stealth, guile, and misdirection, but can use these skills to several different ends - not always as a thief or a mage.
 
Rogues are not necessarily thieves or mages. Rogues are about stealth, guile, and misdirection, but can use these skills to several different ends - not always as a thief or a mage.

To quote the official Skyrim Guide book;

"A Rogue is a Theif/Mage Hybrid"
 
To quote the official Skyrim Guide book;

"A Rogue is a Theif/Mage Hybrid"

Huh. I guess Skyrim has its own definition, then. I was going by the standard Dungeons & Dragons definition.

From Wikipedia: "A rogue is a versatile character, capable of sneaky combat and nimble tricks. The rogue is stealthy and dextrous, and currently the only official base class from the Player's Handbook capable of finding and disarming many traps and picking locks. The rogue also has the ability to 'sneak attack' enemies who are caught off-guard or taken by surprise, inflicting extra damage."

From Wizards.com: "You want to play a character who is agile, sneaky, and tricky, and who focuses on mobility and damage to a single target."
 
Well I guess I'll take the Skyrim Rogue definition over the D&D version... When I'm actually playing Skyrim.
 
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