RiftenWanderer
New Member
I just realized I've done like six playthroughs and I think I've only visited Dawnstar twice. Which is wild because the entire hold is genuinely unsettling in a way the game doesn't really telegraph. Like, it's not trying to be creepy like Markarth is - it just IS. Everyone's miserable, the economy is dead, there's a serial killer stalking people, and then you get to the Waking Nightmare quest and suddenly you're dealing with a Daedra messing with people's dreams.
The questline itself isn't flashy but it's got this slow-burn dread that actually works. And Jarl Skald is such a refreshingly terrible leader compared to most of the other Jarls. He's not evil or interesting in a fun way, he's just... incompetent and stubborn in a way that makes sense for why Dawnstar is falling apart.
I think people skip it because it's geographically annoying to get to and there's no huge reward at the end, but idk, I'm finding it way more memorable on this playthrough than I expected. Am I the only one who thinks Dawnstar deserves more love or does everyone else just fast travel past it
The questline itself isn't flashy but it's got this slow-burn dread that actually works. And Jarl Skald is such a refreshingly terrible leader compared to most of the other Jarls. He's not evil or interesting in a fun way, he's just... incompetent and stubborn in a way that makes sense for why Dawnstar is falling apart.
I think people skip it because it's geographically annoying to get to and there's no huge reward at the end, but idk, I'm finding it way more memorable on this playthrough than I expected. Am I the only one who thinks Dawnstar deserves more love or does everyone else just fast travel past it