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I'm running a pure summoner build on my second playthrough and hit a wall around level 30 where my Dremora Lords just get deleted by anything with a sword. Vanilla conjuration perks don't scale the minions' health or damage at all, and I'm not trying to go full Ordinator overhaul—just something...
I've been running Requiem on my third playthrough and honestly it's ruined vanilla stealth for me. Not in a bad way, but like... once you realize that getting caught actually has consequences beyond "reload quicksave," sneaking becomes this whole different thing.
In vanilla you can just...
I just realized I've been sleeping on the Lover Stone for like 15 playthroughs. Everyone talks about Mage / Warrior / Thief depending on your build, but the Lover Stone gives you a flat 15% boost to all skills. That's not nothing. On my current run I grabbed it at level 5 and I'm leveling...
Been modding since like 2017 and every time I lurk these forums someone's asking which manager to use and the answers are always the same. MO2 is "better" if you know what you're doing, Vortex is "easier" for new people. But honestly I'm wondering if that's still true or if Vortex has actually...
I've been running Wildcat for like three years straight but finally got tired of everything staggers everything. Even with the MCM tweaks it felt like I was playing a knockdown simulator instead of actual combat. Dropped it last week and swapped to a lighter combat mod and honestly the game...
I've been doing a pure destruction playthrough on my current run and something just clicked. Everyone talks about how destruction falls off late game, but I think the problem is people treat it like a ranged spell slot machine instead of a positioning tool.
The perk that staggers enemies on...
I know this sounds dramatic but I'm being serious. I installed Community Shaders on a whim after like three years of just running vanilla ENB and the first time I walked out of Helgen and saw the sun actually casting shadows properly I just stopped and looked around for a minute.
Not even...
I just realized I've been playing pickpocketing all wrong for like 200 hours. I was always going for the big score - trying to yoink expensive items, enchanted gear, potions, whatever. Got caught constantly, reloaded saves, the whole thing. But this playthrough I've been doing it for roleplay...
I just got stuck in Cidhna Mine for like an hour because apparently the escape sequence won't trigger unless you talk to the right NPC in the exact right order, and the game gives you zero indication of this. I ended up having to console command my way out because I'd already talked to half the...
I've got a solid ENB preset I like (been using it for two playthroughs), but I just installed Community Shaders to get some of the newer visual effects and now everything looks washed out and the water's completely broken. I know they're supposed to work together but I'm clearly doing something...
I've been running a pure conjurer on my current playthrough and hit a wall around level 35 where my summons just get shredded instantly. Started looking at perk trees out of desperation and realized I was missing the obvious - the Illusion perks that let you cast spells silently and reduce...
I just realized I've been fighting dragons like an idiot for 15 years. You know that thing where you stand there trading blows while the dragon circles overhead? Yeah, that's the hard way.
Went back to an old save on my current playthrough (level 34, pure mage) and tried something stupid: I...
I keep seeing people talk about the enchanting loop like it's the forbidden tech, but honestly? Alchemy breaks the game way faster and nobody seems to care.
Like, you can get your enchanting up and make some crazy gear, sure. But alchemy lets you craft poisons that literally delete bosses...
I've been running a 200+ mod load order for about three weeks now and I keep hitting invisible walls in places that should be open. Mostly in dungeons and around outdoor transitions. Vanilla Skyrim had this occasionally but it's ridiculous now. I'm using MO2, load order looks clean, no reported...
I've been running Requiem for like three playthroughs and I always just... didn't get why people said it fixes Skyrim's economy. I'd loot a bandit camp and still have 15k gold by level 20 and thought "okay this is the same problem."
Then I realized I was selling literally everything to...
I'm running through a two-handed warrior build on Legendary and I keep noticing how much the playstyle just... doesn't reward you for thinking spatially. Like, every other melee tree has something. Dual wield gets that perk for extra damage when you're using both hands. One-handed gets Bladesman...
I keep seeing people say Destruction falls off in late game and honestly I think that's backwards. The issue is that people spec into one damage type and expect it to carry them through everything, then get surprised when enemies resist or absorb their preferred element.
On my current run I'm...
yeah so I've been doing a pure frost playthrough on my second character and I kept hitting this wall around level 12-15 where I'd cast frost spell, enemy would shrug it off, and I'd just... die. but then I realized I was treating frost like it's supposed to do the same thing as fire, when it's...
I keep seeing people say the enchanting loop is the most broken thing in vanilla Skyrim but honestly alchemy is way worse and nobody does the math on it.
Enchanting loop takes time - you need soul gems, you need stuff to enchant, you need to level enchanting first to make the multipliers...
I'm on my third Requiem playthrough and I just hit level 30, and honestly I can't go back to vanilla anymore. Not because Requiem is perfect - it's got its own jank - but because vanilla's scaling is so transparently broken once you see it.
Like, in vanilla you hit level 20 and suddenly bandits...