EbonyWarrior
New Member
I've been replaying Oblivion after like a decade and I forgot how dense the Imperial City actually is. There's districts, actual neighborhoods, people with routines, the whole thing feels lived in. You can spend hours just walking around and stumbling into stuff.
Skyrim's holds feel kind of... hollow by comparison? Whiterun is basically a main street with some side alleys. Solitude looks big from outside but the actual interior is like three zones. The Imperial City has this organic sprawl where you can get legitimately lost and it feels intentional, not like a level design problem.
I think it's because Oblivion didn't have the huge open world thing to the same degree. The city had to be the main event. Everything was crammed in there. Skyrim spread itself too thin across the whole map and the holds suffered for it. Which, fair trade-off probably, but man do I miss just wandering the Imperial City and finding random NPCs doing their thing, stumbling into a Daedric shrine in a basement, whatever.
Does anyone else feel this way or did I just get lucky with my nostalgia glasses this time around?
Skyrim's holds feel kind of... hollow by comparison? Whiterun is basically a main street with some side alleys. Solitude looks big from outside but the actual interior is like three zones. The Imperial City has this organic sprawl where you can get legitimately lost and it feels intentional, not like a level design problem.
I think it's because Oblivion didn't have the huge open world thing to the same degree. The city had to be the main event. Everything was crammed in there. Skyrim spread itself too thin across the whole map and the holds suffered for it. Which, fair trade-off probably, but man do I miss just wandering the Imperial City and finding random NPCs doing their thing, stumbling into a Daedric shrine in a basement, whatever.
Does anyone else feel this way or did I just get lucky with my nostalgia glasses this time around?