EbonyWarrior
New Member
The Dark Brotherhood stuff in Oblivion gets all the hype but honestly the Thieves Guild questline is way more satisfying. You're actually working toward something concrete - rebuilding the guild from the ground up, dealing with real guild politics, figuring out who's sabotaging you. It feels like you're part of an organization with actual stakes.
Dark Brotherhood in Oblivion is fun don't get me wrong, but it's mostly just contract after contract with some flavor text. Skyrim fixed that with the whole Sanctuary angle and the Listener stuff, but Oblivion's Thieves Guild actually nails what a criminal organization questline should feel like. You have to think about who you're stealing from, there are real consequences, people actually care if you succeed or fail.
Also the final heist mission (or whatever it's called - the big one at the end) is legitimately clever. Way better than just "go here and kill this person" over and over.
Dark Brotherhood in Oblivion is fun don't get me wrong, but it's mostly just contract after contract with some flavor text. Skyrim fixed that with the whole Sanctuary angle and the Listener stuff, but Oblivion's Thieves Guild actually nails what a criminal organization questline should feel like. You have to think about who you're stealing from, there are real consequences, people actually care if you succeed or fail.
Also the final heist mission (or whatever it's called - the big one at the end) is legitimately clever. Way better than just "go here and kill this person" over and over.