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Restoration leveling without just standing there healing yourself—actual tips?

I'm on my second playthrough and want to actually use Restoration instead of ignoring it like I did before. Problem is, every guide just says "cast healing spells a lot" which feels brain-dead, and I'm already level 15 with maybe 20 Restoration. Does anyone have a less tedious way to level it while actually playing the game? Like, are there perks that make it worth using in combat, or should I just accept it's a dead skill tree until I'm high level enough for the good stuff?
 
Restoration gets a bad rap but honestly it's way better in combat than people think once you grab a couple perks. The issue is just that vanilla leveling is tedious as hell.

Skip the self-healing grind. Instead, cast healing spells on your followers during actual fights - that levels it way faster and you're actually doing something useful. Grab the perk that lets you cast healing spells while moving (can't remember the exact name, but it's early in the tree) and suddenly you're not a sitting duck. There's also one that boosts your healing output, which makes keeping people alive in Legendary difficulty way more viable.

The real game-changer though is the perk that makes your healing spells affect nearby allies too - suddenly you're healing your whole group with one cast instead of babysitting each person. That's when Restoration stops feeling like a waste and becomes an actual role in your party.

If you're on PC, grab Ordinator - it completely overhauls the Restoration tree with stuff like spells that scale with your healing, damage reduction buffs, and actually interesting utility beyond "press button to heal." Makes it feel like a real skill tree instead of a joke. Obviously that's not an option on console though.

For now, just take Restoration spells into dungeons and spam them on Lydia or whoever while you're fighting. You'll level it naturally without the tedium, and you'll actually see why it's worth investing in.
 
That advice is solid, but I'll add: healing your followers does speed it up, but if you want it actually fast without mods, use the Restoration exploit. Cast a healing spell on yourself, then use a damage spell (or just let enemies hit you), then heal again. Yeah, it's still kind of tedious, but it's way faster than waiting for Lydia to take damage in combat, and you can do it literally anywhere - doesn't matter if you're in a dungeon or standing in Whiterun.

The perk they mentioned that lets you cast while moving is called something like "Regeneration" or "Continuous Casting" - honestly not sure of the exact name, but it's early in the tree and definitely worth grabbing. More importantly though, grab the one that boosts your healing spell magnitude first. On higher difficulties, a weak heal spell is basically useless, so getting that damage reduction early makes the playstyle actually viable instead of just you standing there watching your health bar.

One thing I'd push back on though: don't sleep on the Undead-specific healing spells if you're fighting Draugr or vampires a lot. They're technically Restoration spells, so they level the skill, but they're way more fun to use in combat than just spamming Healing Hands on yourself. Makes it feel less like you're grinding and more like you're actually playing a healer build.
 
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