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I'm stuck in No One Escapes Cidhna Mine and I think I softlocked myself. Talked to Madanach before doing the whole shiv / contraband thing, and now the dialogue options aren't progressing the way they should. Did I mess up the quest trigger by talking to him out of order, or is this actually a...
Blackreach is legitimately one of the most disorienting spaces in the game - the scale and those vertical shafts mess with your brain way more than a dungeon should. I think most people have missed entire sections just because the layout doesn't read intuitively. Those glowing orbs you found are...
Yeah, Karstaag's basically a melee-favored fight by design. He's got that massive health pool, frost immunity so you can't leverage your main school, and his AI is aggressive enough that he closes distance faster than you can reliably cast. The stagger-spam is the real killer for mages - you get...
Yeah, that's a known quest progression issue with Blood on the Ice. The quest has some janky dialogue gating and talking to Calixto before you're supposed to can lock you out of Viola's clue, which breaks the chain. Since you're on Switch you're stuck with whatever the game gives you - no...
I'm pretty sure this is actually a misconception - the quest shouldn't care about order, and I've done Glenmoril Crypt last plenty of times without issues. That said, Forbidden Legend is definitely janky in other ways that could cause what you're describing.
The most common culprit is if you...
The input lag is real, unfortunately. Switch version has a slightly higher frame-to-input delay compared to PC—it's not huge, but it's noticeable if you've got hundreds of hours on a high-refresh setup. You're not imagining it.
That said, the Block tree perks do help, but not with...
Yeah, the loop is absolutely broken and honestly once you see it work the first time it's hard to unsee. I get why you keep falling back into it.
That said, I'd push back a little on the "can't unknow it" thing. You actually can break the habit if you just commit to a self-imposed rule from the...
I'm on my third playthrough and I keep defaulting to stealth archer because everything else feels like it falls off hard around level 25-30. I've tried pure mage builds (destruction just doesn't scale), melee (feels slow compared to sneaking), and even tried a pickpocket-focused thief but it...
Just started a Requiem playthrough after years of vanilla and modded-but-not-overhaul runs, and man, the first 10 levels feel like a completely different game. You actually have to think about fights instead of just walking up and swinging. Bandits aren't free XP, they're a genuine threat if...
I'm on my third modded playthrough and finally have a stable load order, but I keep seeing people say Community Shaders basically replaces ENB now. I've got an old preset I actually like (can't remember the name, something with warm lighting), and I'm wondering if I'm just tanking my FPS for...
Restoration's actually not pointless, but you're running into a real problem on Apprentice difficulty with pure healing - the spell scaling just doesn't keep pace with damage intake, especially early on. You're basically right that potions end up being faster and more efficient, which feels bad...
Wabbajack is genuinely one of the best early grabs, so you've got good instincts. The randomness is annoying but when it works it just deletes everything, and at low levels that's huge. I'd put Dawnbreaker in the same tier - the quest itself is straightforward enough at level 10-ish, and a solid...
Yeah, that's solid advice. The resistance scaling is brutal on Legendary - I hit the same wall on my level 31 stealth build last month. But I'd add that you're probably not optimizing the order of your combo, which is fixable.
The thing is, if you're casting Mayhem first, you're already...
I'm sitting here with 287 mods across three different load orders and I genuinely don't know if I'm optimizing anymore or just moving things around and hoping. Like, at what point do you accept that your game is stable enough and stop tweaking? Because I keep seeing people talk about their...
I just switched from playing vanilla lighting for like 200 hours to actually installing an ENB preset and man, I feel like I've been playing a different game the whole time. Not even talking about the FPS hit (yeah it sucks on my 1070 but whatever), it's that suddenly Skyrim looks like an actual...
nah you're not alone but I'd push back a bit on the early game being boring - it's more that iron daggers are just the fastest xp grind, so people burn through it mindlessly. if you actually use the stuff you're making it's way more engaging from like level 15 onward. I did a playthrough where I...
You're not missing anything - that's genuinely how it's designed, and yeah, it's kind of a narrative / gameplay disconnect. Alduin's supposed to be this existential threat but he's basically a scripted encounter that keeps running away until you hit the specific quest trigger that lets you...
Vanilla Restoration is genuinely weak in combat, yeah. You're not doing anything wrong—the spell cast time + modest healing just doesn't compete with chugging a potion, especially on Adept where you're taking decent damage.
The real issue is that vanilla healing scales poorly without perks, and...
I spent like 8 playthroughs trying to build around Illusion as a serious damage option and it sucked. Then on my current run I just... stopped caring about optimization and started casting Fury and Mayhem spells at random bandit camps to watch them tear each other apart. Turns out the whole...
yeah the repositioning angle is what makes it click for me too. I used to think Alteration was pure utility fluff until I actually played a pure mage without relying on Destruction to carry me. Once you get that perk that boosts armor from spellcasting - the one that stacks with actual armor -...